| mmetwally vs Jin | 262–305 | 46.21% |
| mmetwally vs Kazuya | 267–279 | 48.90% |
| mmetwally vs King | 213–217–1 | 49.53% |
| mmetwally vs Bryan | 202–162 | 55.49% |
| mmetwally vs Heihachi | 180–173 | 50.99% |
| mmetwally vs Hwoarang | 160–134 | 54.42% |
| mmetwally vs Steve | 152–140 | 52.05% |
| mmetwally vs Law | 150–126 | 54.35% |
| mmetwally vs Dragunov | 145–131 | 52.54% |
| mmetwally vs Paul | 98–129 | 43.17% |
| mmetwally vs Yoshimitsu | 90–108 | 45.45% |
| mmetwally vs Clive | 63–108 | 36.84% |
| mmetwally vs Reina | 98–72 | 57.65% |
| mmetwally vs Devil Jin | 70–74 | 48.61% |
| mmetwally vs Victor | 66–56 | 54.10% |
| mmetwally vs Lili | 46–73 | 38.66% |
| mmetwally vs Lee | 60–58 | 50.85% |
| mmetwally vs Armor King | 55–55 | 50.00% |
| mmetwally vs Alisa | 41–66 | 38.32% |
| mmetwally vs Lars | 48–57 | 45.71% |
| mmetwally vs Feng | 36–68 | 34.62% |
| mmetwally vs Azucena | 53–48 | 52.48% |
| mmetwally vs Jun | 51–48 | 51.52% |
| mmetwally vs Eddy | 43–55 | 43.88% |
| mmetwally vs Nina | 43–51 | 45.74% |
| mmetwally vs Anna | 41–46 | 47.13% |
| mmetwally vs Asuka | 35–49 | 41.67% |
| mmetwally vs Lidia | 42–38 | 52.50% |
| mmetwally vs Xiaoyu | 36–41 | 46.75% |
| mmetwally vs Leroy | 26–41 | 38.81% |
| mmetwally vs Leo | 42–23 | 64.62% |
| mmetwally vs Jack-8 | 28–32 | 46.67% |
| mmetwally vs Claudio | 20–34 | 37.04% |
| mmetwally vs Raven | 29–25 | 53.70% |
| mmetwally vs Kuma | 14–26 | 35.00% |
| mmetwally vs Shaheen | 16–23 | 41.03% |
| mmetwally vs Fahkumram | 14–13 | 51.85% |
| mmetwally vs Zafina | 11–11 | 50.00% |
| mmetwally vs Miary Zo | 6–3 | 66.67% |
| mmetwally vs Panda | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.