| Dan Bridges vs Kazuya | 255–208 | 55.08% |
| Dan Bridges vs Jin | 212–194 | 52.22% |
| Dan Bridges vs Dragunov | 231–172 | 57.32% |
| Dan Bridges vs Lee | 206–188 | 52.28% |
| Dan Bridges vs Bryan | 200–192 | 51.02% |
| Dan Bridges vs Hwoarang | 197–187 | 51.30% |
| Dan Bridges vs Steve | 178–170 | 51.15% |
| Dan Bridges vs King | 174–172 | 50.29% |
| Dan Bridges vs Yoshimitsu | 152–189 | 44.57% |
| Dan Bridges vs Lili | 164–162 | 50.31% |
| Dan Bridges vs Reina | 180–118 | 60.40% |
| Dan Bridges vs Devil Jin | 141–110 | 56.18% |
| Dan Bridges vs Feng | 135–112 | 54.66% |
| Dan Bridges vs Law | 113–123 | 47.88% |
| Dan Bridges vs Xiaoyu | 94–134 | 41.23% |
| Dan Bridges vs Paul | 115–102 | 53.00% |
| Dan Bridges vs Heihachi | 111–103 | 51.87% |
| Dan Bridges vs Nina | 90–119 | 43.06% |
| Dan Bridges vs Clive | 102–106 | 49.04% |
| Dan Bridges vs Lars | 84–119 | 41.38% |
| Dan Bridges vs Claudio | 100–98 | 50.51% |
| Dan Bridges vs Azucena | 117–81 | 59.09% |
| Dan Bridges vs Raven | 118–80 | 59.60% |
| Dan Bridges vs Leroy | 88–107 | 45.13% |
| Dan Bridges vs Jun | 79–116 | 40.51% |
| Dan Bridges vs Jack-8 | 82–108 | 43.16% |
| Dan Bridges vs Shaheen | 89–87 | 50.57% |
| Dan Bridges vs Zafina | 82–84 | 49.40% |
| Dan Bridges vs Eddy | 67–96 | 41.10% |
| Dan Bridges vs Victor | 75–85 | 46.88% |
| Dan Bridges vs Leo | 75–78 | 49.02% |
| Dan Bridges vs Asuka | 78–73 | 51.66% |
| Dan Bridges vs Kuma | 62–82 | 43.06% |
| Dan Bridges vs Alisa | 82–56 | 59.42% |
| Dan Bridges vs Lidia | 63–75 | 45.65% |
| Dan Bridges vs Fahkumram | 33–31 | 51.56% |
| Dan Bridges vs Panda | 22–21 | 51.16% |
| Dan Bridges vs Anna | 11–18 | 37.93% |
| Dan Bridges vs Armor King | 3–5 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.