| Thysl4_971 vs Kazuya | 130–161 | 44.67% |
| Thysl4_971 vs Jin | 160–116 | 57.97% |
| Thysl4_971 vs Bryan | 96–137 | 41.20% |
| Thysl4_971 vs King | 107–119 | 47.35% |
| Thysl4_971 vs Hwoarang | 110–106 | 50.93% |
| Thysl4_971 vs Law | 99–115 | 46.26% |
| Thysl4_971 vs Heihachi | 92–84 | 52.27% |
| Thysl4_971 vs Steve | 95–79 | 54.60% |
| Thysl4_971 vs Dragunov | 85–74 | 53.46% |
| Thysl4_971 vs Paul | 59–74 | 44.36% |
| Thysl4_971 vs Fahkumram | 78–48 | 61.90% |
| Thysl4_971 vs Armor King | 66–54 | 55.00% |
| Thysl4_971 vs Yoshimitsu | 43–71–1 | 37.72% |
| Thysl4_971 vs Reina | 53–62 | 46.09% |
| Thysl4_971 vs Lili | 45–58 | 43.69% |
| Thysl4_971 vs Lee | 42–55 | 43.30% |
| Thysl4_971 vs Devil Jin | 42–44 | 48.84% |
| Thysl4_971 vs Eddy | 47–38 | 55.29% |
| Thysl4_971 vs Asuka | 32–51 | 38.55% |
| Thysl4_971 vs Anna | 33–50 | 39.76% |
| Thysl4_971 vs Victor | 42–39 | 51.85% |
| Thysl4_971 vs Lidia | 35–39 | 47.30% |
| Thysl4_971 vs Lars | 32–38 | 45.71% |
| Thysl4_971 vs Azucena | 38–28 | 57.58% |
| Thysl4_971 vs Nina | 29–36 | 44.62% |
| Thysl4_971 vs Jun | 36–29 | 55.38% |
| Thysl4_971 vs Xiaoyu | 25–37 | 40.32% |
| Thysl4_971 vs Clive | 29–33 | 46.77% |
| Thysl4_971 vs Raven | 31–24 | 56.36% |
| Thysl4_971 vs Feng | 22–31 | 41.51% |
| Thysl4_971 vs Leo | 21–30 | 41.18% |
| Thysl4_971 vs Leroy | 20–27 | 42.55% |
| Thysl4_971 vs Alisa | 16–30 | 34.78% |
| Thysl4_971 vs Jack-8 | 19–23 | 45.24% |
| Thysl4_971 vs Shaheen | 22–20 | 52.38% |
| Thysl4_971 vs Miary Zo | 14–20 | 41.18% |
| Thysl4_971 vs Zafina | 6–23 | 20.69% |
| Thysl4_971 vs Claudio | 12–13 | 48.00% |
| Thysl4_971 vs Kuma | 5–17 | 22.73% |
| Thysl4_971 vs Panda | 5–6 | 45.45% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.