| bagibyeol vs Kazuya | 273–325 | 45.65% |
| bagibyeol vs Jin | 246–246 | 50.00% |
| bagibyeol vs Dragunov | 213–268–1 | 44.28% |
| bagibyeol vs Paul | 217–258 | 45.68% |
| bagibyeol vs Reina | 199–237 | 45.64% |
| bagibyeol vs Hwoarang | 196–234 | 45.58% |
| bagibyeol vs Bryan | 156–231 | 40.31% |
| bagibyeol vs King | 163–223 | 42.23% |
| bagibyeol vs Lili | 168–177 | 48.70% |
| bagibyeol vs Asuka | 164–180 | 47.67% |
| bagibyeol vs Steve | 121–162 | 42.76% |
| bagibyeol vs Law | 92–151 | 37.86% |
| bagibyeol vs Yoshimitsu | 98–139 | 41.35% |
| bagibyeol vs Jun | 97–121 | 44.50% |
| bagibyeol vs Heihachi | 73–126 | 36.68% |
| bagibyeol vs Devil Jin | 64–104 | 38.10% |
| bagibyeol vs Azucena | 68–99 | 40.72% |
| bagibyeol vs Xiaoyu | 76–90 | 45.78% |
| bagibyeol vs Victor | 58–102 | 36.25% |
| bagibyeol vs Nina | 61–88 | 40.94% |
| bagibyeol vs Claudio | 51–79 | 39.23% |
| bagibyeol vs Feng | 53–69 | 43.44% |
| bagibyeol vs Lidia | 51–71 | 41.80% |
| bagibyeol vs Armor King | 51–71 | 41.80% |
| bagibyeol vs Lee | 48–71 | 40.34% |
| bagibyeol vs Eddy | 64–54 | 54.24% |
| bagibyeol vs Alisa | 30–86 | 25.86% |
| bagibyeol vs Lars | 47–68 | 40.87% |
| bagibyeol vs Leroy | 40–60 | 40.00% |
| bagibyeol vs Anna | 35–62–1 | 36.08% |
| bagibyeol vs Leo | 32–63 | 33.68% |
| bagibyeol vs Jack-8 | 43–45 | 48.86% |
| bagibyeol vs Fahkumram | 29–51 | 36.25% |
| bagibyeol vs Kuma | 41–36 | 53.25% |
| bagibyeol vs Clive | 38–34 | 52.78% |
| bagibyeol vs Shaheen | 24–40 | 37.50% |
| bagibyeol vs Miary Zo | 29–25 | 53.70% |
| bagibyeol vs Raven | 18–33 | 35.29% |
| bagibyeol vs Zafina | 22–23 | 48.89% |
| bagibyeol vs Panda | 8–8 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.