Name history
| aaaa | |
| 立浪和義 | |
| 氣氣氣氣氣立浪和義氣氣氣氣氣 | |
| 史上最低監督立浪和義 | |
| ああああ | |
| 鈴木誠也 | |
| だめ きまり 罰だから | |
| 阿部慎之助 | |
| 割れ氣米 | |
| 立浪和義feat.月雪ミヤコ | |
| RABBIT1 | |
| Rabbit1 | |
| Rabbit01 |
| aaaa vs Bryan | 267–291 | 47.85% |
| aaaa vs Kazuya | 275–277 | 49.82% |
| aaaa vs Dragunov | 267–275 | 49.26% |
| aaaa vs Reina | 257–185 | 58.14% |
| aaaa vs Jin | 192–218 | 46.83% |
| aaaa vs Paul | 192–210 | 47.76% |
| aaaa vs Armor King | 183–175 | 51.12% |
| aaaa vs Asuka | 183–165 | 52.59% |
| aaaa vs King | 186–158 | 54.07% |
| aaaa vs Hwoarang | 175–162 | 51.93% |
| aaaa vs Steve | 153–182 | 45.67% |
| aaaa vs Lili | 146–156 | 48.34% |
| aaaa vs Heihachi | 145–156 | 48.17% |
| aaaa vs Law | 124–146 | 45.93% |
| aaaa vs Jun | 138–132 | 51.11% |
| aaaa vs Claudio | 116–150 | 43.61% |
| aaaa vs Feng | 116–143 | 44.79% |
| aaaa vs Devil Jin | 126–120 | 51.22% |
| aaaa vs Clive | 123–119 | 50.83% |
| aaaa vs Yoshimitsu | 118–123 | 48.96% |
| aaaa vs Lars | 98–129 | 43.17% |
| aaaa vs Jack-8 | 106–117 | 47.53% |
| aaaa vs Nina | 97–119 | 44.91% |
| aaaa vs Victor | 92–121 | 43.19% |
| aaaa vs Lee | 102–108 | 48.57% |
| aaaa vs Azucena | 101–97 | 51.01% |
| aaaa vs Miary Zo | 83–111 | 42.78% |
| aaaa vs Leroy | 95–97 | 49.48% |
| aaaa vs Eddy | 75–107 | 41.21% |
| aaaa vs Alisa | 83–94 | 46.89% |
| aaaa vs Leo | 81–94 | 46.29% |
| aaaa vs Lidia | 76–82 | 48.10% |
| aaaa vs Shaheen | 69–88 | 43.95% |
| aaaa vs Xiaoyu | 77–72 | 51.68% |
| aaaa vs Zafina | 54–79 | 40.60% |
| aaaa vs Raven | 52–62 | 45.61% |
| aaaa vs Anna | 44–57 | 43.56% |
| aaaa vs Fahkumram | 49–50 | 49.49% |
| aaaa vs Kuma | 40–58 | 40.82% |
| aaaa vs Panda | 16–28 | 36.36% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.