| EclipZze_XVI vs Kazuya | 117–124 | 48.55% |
| EclipZze_XVI vs Jin | 72–89 | 44.72% |
| EclipZze_XVI vs Bryan | 80–75 | 51.61% |
| EclipZze_XVI vs Law | 95–58 | 62.09% |
| EclipZze_XVI vs Hwoarang | 55–87 | 38.73% |
| EclipZze_XVI vs King | 63–71 | 47.01% |
| EclipZze_XVI vs Heihachi | 68–58 | 53.97% |
| EclipZze_XVI vs Lili | 69–55 | 55.65% |
| EclipZze_XVI vs Reina | 56–55 | 50.45% |
| EclipZze_XVI vs Steve | 50–57 | 46.73% |
| EclipZze_XVI vs Paul | 36–47 | 43.37% |
| EclipZze_XVI vs Dragunov | 41–40 | 50.62% |
| EclipZze_XVI vs Azucena | 41–40 | 50.62% |
| EclipZze_XVI vs Nina | 44–32 | 57.89% |
| EclipZze_XVI vs Yoshimitsu | 28–47 | 37.33% |
| EclipZze_XVI vs Eddy | 33–42 | 44.00% |
| EclipZze_XVI vs Jun | 31–42 | 42.47% |
| EclipZze_XVI vs Victor | 35–33 | 51.47% |
| EclipZze_XVI vs Lee | 28–36 | 43.75% |
| EclipZze_XVI vs Devil Jin | 29–30 | 49.15% |
| EclipZze_XVI vs Lars | 30–29 | 50.85% |
| EclipZze_XVI vs Lidia | 35–24 | 59.32% |
| EclipZze_XVI vs Feng | 28–28 | 50.00% |
| EclipZze_XVI vs Asuka | 23–27 | 46.00% |
| EclipZze_XVI vs Clive | 26–20 | 56.52% |
| EclipZze_XVI vs Xiaoyu | 18–27 | 40.00% |
| EclipZze_XVI vs Alisa | 16–28 | 36.36% |
| EclipZze_XVI vs Jack-8 | 15–27 | 35.71% |
| EclipZze_XVI vs Armor King | 17–24 | 41.46% |
| EclipZze_XVI vs Leo | 9–21 | 30.00% |
| EclipZze_XVI vs Zafina | 14–14 | 50.00% |
| EclipZze_XVI vs Kuma | 15–12 | 55.56% |
| EclipZze_XVI vs Anna | 12–12 | 50.00% |
| EclipZze_XVI vs Claudio | 13–10 | 56.52% |
| EclipZze_XVI vs Raven | 12–11 | 52.17% |
| EclipZze_XVI vs Fahkumram | 6–9 | 40.00% |
| EclipZze_XVI vs Shaheen | 6–8 | 42.86% |
| EclipZze_XVI vs Leroy | 8–5 | 61.54% |
| EclipZze_XVI vs Miary Zo | 6–4 | 60.00% |
| EclipZze_XVI vs Panda | 3–6 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.