Name history
| U01p | |
| ampul | |
| Remotearea | |
| Remotearea_game | |
| remote area | |
| &+=צ§{} | |
| ポイントあげます | |
| 早くこのゲーム辞めたい辛いだけ | |
| remotearea | |
| remoteg | |
| @#/! | |
| 早くこのゲーム辞めたい辛い | |
| 早くこのゲーム辞めたい | |
| はやくこのゲーム辞めたい |
| U01p vs Hwoarang | 68–62 | 52.31% |
| U01p vs Kazuya | 67–55 | 54.92% |
| U01p vs Jin | 43–61 | 41.35% |
| U01p vs Bryan | 44–57 | 43.56% |
| U01p vs Paul | 50–47 | 51.55% |
| U01p vs Asuka | 58–35 | 62.37% |
| U01p vs Dragunov | 35–56 | 38.46% |
| U01p vs Reina | 42–46 | 47.73% |
| U01p vs King | 48–39 | 55.17% |
| U01p vs Clive | 46–38 | 54.76% |
| U01p vs Law | 44–36 | 55.00% |
| U01p vs Yoshimitsu | 39–40 | 49.37% |
| U01p vs Steve | 33–27 | 55.00% |
| U01p vs Lili | 32–26 | 55.17% |
| U01p vs Jun | 24–31 | 43.64% |
| U01p vs Xiaoyu | 32–19 | 62.75% |
| U01p vs Lars | 22–27 | 44.90% |
| U01p vs Heihachi | 18–31 | 36.73% |
| U01p vs Alisa | 21–27 | 43.75% |
| U01p vs Victor | 22–25 | 46.81% |
| U01p vs Devil Jin | 27–18 | 60.00% |
| U01p vs Feng | 15–28 | 34.88% |
| U01p vs Nina | 23–20 | 53.49% |
| U01p vs Jack-8 | 14–27 | 34.15% |
| U01p vs Leo | 26–14 | 65.00% |
| U01p vs Eddy | 22–12 | 64.71% |
| U01p vs Claudio | 16–16 | 50.00% |
| U01p vs Lee | 13–15 | 46.43% |
| U01p vs Lidia | 14–14 | 50.00% |
| U01p vs Miary Zo | 16–12 | 57.14% |
| U01p vs Zafina | 14–13 | 51.85% |
| U01p vs Azucena | 14–13 | 51.85% |
| U01p vs Shaheen | 17–9 | 65.38% |
| U01p vs Raven | 16–9 | 64.00% |
| U01p vs Leroy | 8–16 | 33.33% |
| U01p vs Kuma | 5–8 | 38.46% |
| U01p vs Armor King | 4–5 | 44.44% |
| U01p vs Panda | 6–2 | 75.00% |
| U01p vs Anna | 2–1 | 66.67% |
| U01p vs Fahkumram | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.