| hold_forward vs Jin | 35–40 | 46.67% |
| hold_forward vs Kazuya | 38–30 | 55.88% |
| hold_forward vs King | 33–27 | 55.00% |
| hold_forward vs Paul | 27–27 | 50.00% |
| hold_forward vs Steve | 33–21 | 61.11% |
| hold_forward vs Lili | 24–30 | 44.44% |
| hold_forward vs Bryan | 26–26 | 50.00% |
| hold_forward vs Reina | 31–21 | 59.62% |
| hold_forward vs Yoshimitsu | 22–22 | 50.00% |
| hold_forward vs Armor King | 17–25 | 40.48% |
| hold_forward vs Xiaoyu | 27–13 | 67.50% |
| hold_forward vs Azucena | 23–17 | 57.50% |
| hold_forward vs Dragunov | 20–18 | 52.63% |
| hold_forward vs Law | 18–15 | 54.55% |
| hold_forward vs Hwoarang | 16–17 | 48.48% |
| hold_forward vs Heihachi | 13–20 | 39.39% |
| hold_forward vs Lars | 15–16 | 48.39% |
| hold_forward vs Devil Jin | 13–13 | 50.00% |
| hold_forward vs Eddy | 16–9 | 64.00% |
| hold_forward vs Asuka | 12–12 | 50.00% |
| hold_forward vs Lee | 10–13 | 43.48% |
| hold_forward vs Jun | 16–7 | 69.57% |
| hold_forward vs Victor | 18–5 | 78.26% |
| hold_forward vs Leroy | 12–8 | 60.00% |
| hold_forward vs Nina | 11–8 | 57.89% |
| hold_forward vs Raven | 9–10 | 47.37% |
| hold_forward vs Claudio | 10–8 | 55.56% |
| hold_forward vs Shaheen | 8–10 | 44.44% |
| hold_forward vs Leo | 9–7 | 56.25% |
| hold_forward vs Kuma | 7–8 | 46.67% |
| hold_forward vs Lidia | 10–5 | 66.67% |
| hold_forward vs Clive | 9–3 | 75.00% |
| hold_forward vs Jack-8 | 6–5 | 54.55% |
| hold_forward vs Feng | 9–0 | 100.00% |
| hold_forward vs Alisa | 4–4 | 50.00% |
| hold_forward vs Fahkumram | 4–3 | 57.14% |
| hold_forward vs Panda | 5–1 | 83.33% |
| hold_forward vs Anna | 1–4 | 20.00% |
| hold_forward vs Zafina | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.