| Chief_Rend vs King | 130–115 | 53.06% |
| Chief_Rend vs Kazuya | 119–124 | 48.97% |
| Chief_Rend vs Law | 102–84 | 54.84% |
| Chief_Rend vs Jin | 87–96 | 47.54% |
| Chief_Rend vs Reina | 81–99 | 45.00% |
| Chief_Rend vs Bryan | 81–88 | 47.93% |
| Chief_Rend vs Hwoarang | 88–73 | 54.66% |
| Chief_Rend vs Steve | 89–69 | 56.33% |
| Chief_Rend vs Paul | 65–64 | 50.39% |
| Chief_Rend vs Lee | 52–75 | 40.94% |
| Chief_Rend vs Lars | 64–60 | 51.61% |
| Chief_Rend vs Azucena | 58–61 | 48.74% |
| Chief_Rend vs Yoshimitsu | 44–67 | 39.64% |
| Chief_Rend vs Heihachi | 54–52 | 50.94% |
| Chief_Rend vs Eddy | 60–43 | 58.25% |
| Chief_Rend vs Dragunov | 39–60 | 39.39% |
| Chief_Rend vs Lili | 53–43 | 55.21% |
| Chief_Rend vs Feng | 48–47 | 50.53% |
| Chief_Rend vs Xiaoyu | 42–50 | 45.65% |
| Chief_Rend vs Raven | 34–55–1 | 38.20% |
| Chief_Rend vs Devil Jin | 43–38 | 53.09% |
| Chief_Rend vs Nina | 36–42 | 46.15% |
| Chief_Rend vs Leo | 27–50 | 35.06% |
| Chief_Rend vs Asuka | 23–48 | 32.39% |
| Chief_Rend vs Jack-8 | 37–32 | 53.62% |
| Chief_Rend vs Jun | 28–37 | 43.08% |
| Chief_Rend vs Fahkumram | 35–29 | 54.69% |
| Chief_Rend vs Alisa | 29–31 | 48.33% |
| Chief_Rend vs Victor | 29–30 | 49.15% |
| Chief_Rend vs Lidia | 26–30 | 46.43% |
| Chief_Rend vs Leroy | 22–20 | 52.38% |
| Chief_Rend vs Anna | 19–19 | 50.00% |
| Chief_Rend vs Claudio | 22–15 | 59.46% |
| Chief_Rend vs Zafina | 12–24 | 33.33% |
| Chief_Rend vs Armor King | 14–22 | 38.89% |
| Chief_Rend vs Shaheen | 14–15 | 48.28% |
| Chief_Rend vs Clive | 14–14 | 50.00% |
| Chief_Rend vs Kuma | 11–11 | 50.00% |
| Chief_Rend vs Panda | 7–8 | 46.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.