| BigBossG vs Bryan | 250–230 | 52.08% |
| BigBossG vs Jin | 234–211 | 52.58% |
| BigBossG vs King | 220–158 | 58.20% |
| BigBossG vs Lili | 186–182 | 50.54% |
| BigBossG vs Kazuya | 200–167 | 54.50% |
| BigBossG vs Law | 212–134 | 61.27% |
| BigBossG vs Hwoarang | 201–145 | 58.09% |
| BigBossG vs Yoshimitsu | 171–165 | 50.89% |
| BigBossG vs Steve | 158–178 | 47.02% |
| BigBossG vs Reina | 189–136 | 58.15% |
| BigBossG vs Dragunov | 173–147 | 54.06% |
| BigBossG vs Lee | 133–133 | 50.00% |
| BigBossG vs Jun | 143–116 | 55.21% |
| BigBossG vs Asuka | 104–126 | 45.22% |
| BigBossG vs Feng | 117–103 | 53.18% |
| BigBossG vs Paul | 116–90 | 56.31% |
| BigBossG vs Zafina | 102–102 | 50.00% |
| BigBossG vs Nina | 109–87 | 55.61% |
| BigBossG vs Azucena | 102–90 | 53.12% |
| BigBossG vs Xiaoyu | 95–95 | 50.00% |
| BigBossG vs Alisa | 91–88 | 50.84% |
| BigBossG vs Lars | 97–77 | 55.75% |
| BigBossG vs Jack-8 | 95–70 | 57.58% |
| BigBossG vs Victor | 89–71 | 55.62% |
| BigBossG vs Eddy | 97–61 | 61.39% |
| BigBossG vs Devil Jin | 71–85 | 45.51% |
| BigBossG vs Clive | 86–70 | 55.13% |
| BigBossG vs Claudio | 60–80 | 42.86% |
| BigBossG vs Raven | 63–75 | 45.65% |
| BigBossG vs Heihachi | 62–76 | 44.93% |
| BigBossG vs Kuma | 69–56 | 55.20% |
| BigBossG vs Leo | 61–61 | 50.00% |
| BigBossG vs Lidia | 57–48 | 54.29% |
| BigBossG vs Leroy | 48–49 | 49.48% |
| BigBossG vs Shaheen | 44–52 | 45.83% |
| BigBossG vs Armor King | 25–27 | 48.08% |
| BigBossG vs Miary Zo | 28–15 | 65.12% |
| BigBossG vs Panda | 21–14 | 60.00% |
| BigBossG vs Anna | 13–11 | 54.17% |
| BigBossG vs Fahkumram | 8–3 | 72.73% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.