| BigBossG vs Bryan | 229–208 | 52.40% |
| BigBossG vs Jin | 207–187 | 52.54% |
| BigBossG vs King | 199–138 | 59.05% |
| BigBossG vs Kazuya | 180–147 | 55.05% |
| BigBossG vs Hwoarang | 182–132 | 57.96% |
| BigBossG vs Reina | 180–131 | 57.88% |
| BigBossG vs Law | 189–119 | 61.36% |
| BigBossG vs Yoshimitsu | 157–145 | 51.99% |
| BigBossG vs Lili | 152–143 | 51.53% |
| BigBossG vs Steve | 144–149 | 49.15% |
| BigBossG vs Dragunov | 140–117 | 54.47% |
| BigBossG vs Lee | 124–126 | 49.60% |
| BigBossG vs Jun | 137–111 | 55.24% |
| BigBossG vs Asuka | 97–114 | 45.97% |
| BigBossG vs Paul | 110–85 | 56.41% |
| BigBossG vs Nina | 107–86 | 55.44% |
| BigBossG vs Feng | 99–88 | 52.94% |
| BigBossG vs Xiaoyu | 92–93 | 49.73% |
| BigBossG vs Azucena | 93–82 | 53.14% |
| BigBossG vs Alisa | 86–86 | 50.00% |
| BigBossG vs Lars | 88–75 | 53.99% |
| BigBossG vs Zafina | 86–77 | 52.76% |
| BigBossG vs Victor | 87–71 | 55.06% |
| BigBossG vs Eddy | 92–59 | 60.93% |
| BigBossG vs Clive | 82–69 | 54.30% |
| BigBossG vs Jack-8 | 85–61 | 58.22% |
| BigBossG vs Devil Jin | 57–80 | 41.61% |
| BigBossG vs Claudio | 56–80 | 41.18% |
| BigBossG vs Heihachi | 56–70 | 44.44% |
| BigBossG vs Raven | 55–63 | 46.61% |
| BigBossG vs Kuma | 63–50 | 55.75% |
| BigBossG vs Leo | 57–50 | 53.27% |
| BigBossG vs Lidia | 57–47 | 54.81% |
| BigBossG vs Shaheen | 44–50 | 46.81% |
| BigBossG vs Leroy | 43–47 | 47.78% |
| BigBossG vs Panda | 21–14 | 60.00% |
| BigBossG vs Miary Zo | 17–8 | 68.00% |
| BigBossG vs Anna | 11–11 | 50.00% |
| BigBossG vs Armor King | 15–6 | 71.43% |
| BigBossG vs Fahkumram | 7–3 | 70.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.