| sp-600 runo vs Bryan | 121–72 | 62.69% |
| sp-600 runo vs Jin | 76–78 | 49.35% |
| sp-600 runo vs King | 93–52 | 64.14% |
| sp-600 runo vs Asuka | 72–73 | 49.66% |
| sp-600 runo vs Hwoarang | 78–66 | 54.17% |
| sp-600 runo vs Dragunov | 56–69 | 44.80% |
| sp-600 runo vs Kazuya | 65–52 | 55.56% |
| sp-600 runo vs Paul | 51–55 | 48.11% |
| sp-600 runo vs Yoshimitsu | 55–41 | 57.29% |
| sp-600 runo vs Lili | 54–39 | 58.06% |
| sp-600 runo vs Reina | 57–33 | 63.33% |
| sp-600 runo vs Steve | 51–31 | 62.20% |
| sp-600 runo vs Victor | 40–41 | 49.38% |
| sp-600 runo vs Azucena | 41–39 | 51.25% |
| sp-600 runo vs Devil Jin | 36–41 | 46.75% |
| sp-600 runo vs Nina | 38–36 | 51.35% |
| sp-600 runo vs Jun | 35–39 | 47.30% |
| sp-600 runo vs Lars | 37–36 | 50.68% |
| sp-600 runo vs Fahkumram | 31–40 | 43.66% |
| sp-600 runo vs Lee | 37–33 | 52.86% |
| sp-600 runo vs Law | 37–28 | 56.92% |
| sp-600 runo vs Lidia | 34–25 | 57.63% |
| sp-600 runo vs Anna | 22–37 | 37.29% |
| sp-600 runo vs Feng | 18–38 | 32.14% |
| sp-600 runo vs Xiaoyu | 26–29 | 47.27% |
| sp-600 runo vs Armor King | 23–29 | 44.23% |
| sp-600 runo vs Alisa | 18–32 | 36.00% |
| sp-600 runo vs Eddy | 18–31 | 36.73% |
| sp-600 runo vs Leo | 17–29 | 36.96% |
| sp-600 runo vs Miary Zo | 20–26 | 43.48% |
| sp-600 runo vs Jack-8 | 28–16 | 63.64% |
| sp-600 runo vs Leroy | 19–18 | 51.35% |
| sp-600 runo vs Claudio | 16–19 | 45.71% |
| sp-600 runo vs Kuma | 15–20 | 42.86% |
| sp-600 runo vs Raven | 22–11 | 66.67% |
| sp-600 runo vs Heihachi | 9–22 | 29.03% |
| sp-600 runo vs Shaheen | 17–10 | 62.96% |
| sp-600 runo vs Clive | 11–13 | 45.83% |
| sp-600 runo vs Zafina | 10–13 | 43.48% |
| sp-600 runo vs Panda | 4–12 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.