| Straight4negan vs Steve | 29–7 | 80.56% |
| Straight4negan vs Jin | 21–11 | 65.62% |
| Straight4negan vs Law | 16–15 | 51.61% |
| Straight4negan vs Kazuya | 18–10 | 64.29% |
| Straight4negan vs Dragunov | 20–8 | 71.43% |
| Straight4negan vs Clive | 15–10 | 60.00% |
| Straight4negan vs Armor King | 18–6 | 75.00% |
| Straight4negan vs Reina | 12–11 | 52.17% |
| Straight4negan vs Hwoarang | 15–6 | 71.43% |
| Straight4negan vs Lidia | 13–8 | 61.90% |
| Straight4negan vs King | 13–7 | 65.00% |
| Straight4negan vs Lee | 11–9 | 55.00% |
| Straight4negan vs Leroy | 9–11 | 45.00% |
| Straight4negan vs Eddy | 12–7 | 63.16% |
| Straight4negan vs Nina | 12–5 | 70.59% |
| Straight4negan vs Leo | 8–8 | 50.00% |
| Straight4negan vs Lars | 14–2 | 87.50% |
| Straight4negan vs Jun | 8–8 | 50.00% |
| Straight4negan vs Bryan | 7–8 | 46.67% |
| Straight4negan vs Lili | 11–3 | 78.57% |
| Straight4negan vs Azucena | 6–6 | 50.00% |
| Straight4negan vs Heihachi | 8–4 | 66.67% |
| Straight4negan vs Yoshimitsu | 11–0 | 100.00% |
| Straight4negan vs Paul | 5–5 | 50.00% |
| Straight4negan vs Raven | 4–6 | 40.00% |
| Straight4negan vs Fahkumram | 2–6 | 25.00% |
| Straight4negan vs Xiaoyu | 4–1 | 80.00% |
| Straight4negan vs Asuka | 4–1 | 80.00% |
| Straight4negan vs Devil Jin | 2–3 | 40.00% |
| Straight4negan vs Feng | 3–2 | 60.00% |
| Straight4negan vs Kuma | 2–3 | 40.00% |
| Straight4negan vs Zafina | 2–2 | 50.00% |
| Straight4negan vs Alisa | 1–2 | 33.33% |
| Straight4negan vs Victor | 3–0 | 100.00% |
| Straight4negan vs Panda | 0–2 | 0.00% |
| Straight4negan vs Jack-8 | 1–0 | 100.00% |
| Straight4negan vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.