| Rogise TV vs Bryan | 365–406 | 47.34% |
| Rogise TV vs Kazuya | 400–352–1 | 53.19% |
| Rogise TV vs Reina | 298–279 | 51.65% |
| Rogise TV vs Jin | 278–291–1 | 48.86% |
| Rogise TV vs Heihachi | 287–243 | 54.15% |
| Rogise TV vs Steve | 275–244 | 52.99% |
| Rogise TV vs King | 272–228 | 54.40% |
| Rogise TV vs Clive | 175–246 | 41.57% |
| Rogise TV vs Dragunov | 196–190 | 50.78% |
| Rogise TV vs Paul | 149–205 | 42.09% |
| Rogise TV vs Hwoarang | 164–170 | 49.10% |
| Rogise TV vs Lee | 154–176 | 46.67% |
| Rogise TV vs Law | 134–174 | 43.51% |
| Rogise TV vs Yoshimitsu | 127–171 | 42.62% |
| Rogise TV vs Lili | 127–167 | 43.20% |
| Rogise TV vs Devil Jin | 128–160 | 44.44% |
| Rogise TV vs Jun | 123–153 | 44.57% |
| Rogise TV vs Azucena | 120–151 | 44.28% |
| Rogise TV vs Asuka | 120–147 | 44.94% |
| Rogise TV vs Feng | 98–163 | 37.55% |
| Rogise TV vs Lars | 128–133 | 49.04% |
| Rogise TV vs Lidia | 98–123 | 44.34% |
| Rogise TV vs Xiaoyu | 95–118 | 44.60% |
| Rogise TV vs Eddy | 112–101 | 52.58% |
| Rogise TV vs Fahkumram | 80–130 | 38.10% |
| Rogise TV vs Raven | 100–104 | 49.02% |
| Rogise TV vs Nina | 98–99 | 49.75% |
| Rogise TV vs Leroy | 81–90 | 47.37% |
| Rogise TV vs Claudio | 67–103 | 39.41% |
| Rogise TV vs Victor | 73–91 | 44.51% |
| Rogise TV vs Jack-8 | 78–81 | 49.06% |
| Rogise TV vs Leo | 58–101 | 36.48% |
| Rogise TV vs Alisa | 70–79 | 46.98% |
| Rogise TV vs Anna | 62–80 | 43.66% |
| Rogise TV vs Zafina | 62–73 | 45.93% |
| Rogise TV vs Kuma | 34–69 | 33.01% |
| Rogise TV vs Shaheen | 42–55 | 43.30% |
| Rogise TV vs Panda | 20–32 | 38.46% |
| Rogise TV vs Armor King | 2–10 | 16.67% |
| Rogise TV vs Miary Zo | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.