| HEXCALIBUR vs Kazuya | 42–32 | 56.76% |
| HEXCALIBUR vs Reina | 34–40 | 45.95% |
| HEXCALIBUR vs Bryan | 44–22 | 66.67% |
| HEXCALIBUR vs Jin | 45–19 | 70.31% |
| HEXCALIBUR vs Hwoarang | 32–23 | 58.18% |
| HEXCALIBUR vs King | 24–22 | 52.17% |
| HEXCALIBUR vs Steve | 25–20 | 55.56% |
| HEXCALIBUR vs Lars | 28–15 | 65.12% |
| HEXCALIBUR vs Paul | 25–17 | 59.52% |
| HEXCALIBUR vs Asuka | 24–17 | 58.54% |
| HEXCALIBUR vs Miary Zo | 19–21 | 47.50% |
| HEXCALIBUR vs Dragunov | 27–10 | 72.97% |
| HEXCALIBUR vs Azucena | 17–17 | 50.00% |
| HEXCALIBUR vs Xiaoyu | 17–15 | 53.12% |
| HEXCALIBUR vs Lidia | 20–12 | 62.50% |
| HEXCALIBUR vs Fahkumram | 19–13 | 59.38% |
| HEXCALIBUR vs Eddy | 19–11 | 63.33% |
| HEXCALIBUR vs Heihachi | 16–14 | 53.33% |
| HEXCALIBUR vs Law | 17–12 | 58.62% |
| HEXCALIBUR vs Claudio | 18–11 | 62.07% |
| HEXCALIBUR vs Yoshimitsu | 9–18 | 33.33% |
| HEXCALIBUR vs Victor | 11–15 | 42.31% |
| HEXCALIBUR vs Devil Jin | 13–12 | 52.00% |
| HEXCALIBUR vs Feng | 11–14 | 44.00% |
| HEXCALIBUR vs Lee | 11–13 | 45.83% |
| HEXCALIBUR vs Jun | 13–11 | 54.17% |
| HEXCALIBUR vs Lili | 15–8 | 65.22% |
| HEXCALIBUR vs Alisa | 11–8 | 57.89% |
| HEXCALIBUR vs Leroy | 14–4 | 77.78% |
| HEXCALIBUR vs Leo | 7–8 | 46.67% |
| HEXCALIBUR vs Anna | 8–3 | 72.73% |
| HEXCALIBUR vs Shaheen | 3–7 | 30.00% |
| HEXCALIBUR vs Kuma | 6–3 | 66.67% |
| HEXCALIBUR vs Clive | 4–5 | 44.44% |
| HEXCALIBUR vs Jack-8 | 2–4 | 33.33% |
| HEXCALIBUR vs Nina | 2–4 | 33.33% |
| HEXCALIBUR vs Raven | 6–0 | 100.00% |
| HEXCALIBUR vs Panda | 1–2 | 33.33% |
| HEXCALIBUR vs Zafina | 0–2 | 0.00% |
| HEXCALIBUR vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.