| Neo Saotome vs Hwoarang | 51–45 | 53.12% |
| Neo Saotome vs Jin | 39–29 | 57.35% |
| Neo Saotome vs King | 34–26 | 56.67% |
| Neo Saotome vs Reina | 34–22 | 60.71% |
| Neo Saotome vs Kazuya | 30–25 | 54.55% |
| Neo Saotome vs Bryan | 29–24 | 54.72% |
| Neo Saotome vs Clive | 22–26 | 45.83% |
| Neo Saotome vs Dragunov | 21–24 | 46.67% |
| Neo Saotome vs Heihachi | 26–18 | 59.09% |
| Neo Saotome vs Law | 18–23 | 43.90% |
| Neo Saotome vs Steve | 22–16 | 57.89% |
| Neo Saotome vs Yoshimitsu | 17–17 | 50.00% |
| Neo Saotome vs Asuka | 19–15 | 55.88% |
| Neo Saotome vs Nina | 15–18 | 45.45% |
| Neo Saotome vs Jun | 14–16 | 46.67% |
| Neo Saotome vs Armor King | 17–13 | 56.67% |
| Neo Saotome vs Lili | 13–15 | 46.43% |
| Neo Saotome vs Lidia | 15–12 | 55.56% |
| Neo Saotome vs Feng | 16–10 | 61.54% |
| Neo Saotome vs Eddy | 14–12 | 53.85% |
| Neo Saotome vs Jack-8 | 10–15 | 40.00% |
| Neo Saotome vs Paul | 8–15 | 34.78% |
| Neo Saotome vs Leo | 10–12 | 45.45% |
| Neo Saotome vs Alisa | 8–12 | 40.00% |
| Neo Saotome vs Devil Jin | 9–10 | 47.37% |
| Neo Saotome vs Azucena | 12–7 | 63.16% |
| Neo Saotome vs Miary Zo | 10–9 | 52.63% |
| Neo Saotome vs Victor | 7–11 | 38.89% |
| Neo Saotome vs Xiaoyu | 7–10 | 41.18% |
| Neo Saotome vs Raven | 6–11 | 35.29% |
| Neo Saotome vs Lars | 7–9 | 43.75% |
| Neo Saotome vs Kuma | 9–6 | 60.00% |
| Neo Saotome vs Lee | 10–3 | 76.92% |
| Neo Saotome vs Leroy | 6–6 | 50.00% |
| Neo Saotome vs Claudio | 3–8 | 27.27% |
| Neo Saotome vs Zafina | 5–4 | 55.56% |
| Neo Saotome vs Fahkumram | 6–3 | 66.67% |
| Neo Saotome vs Shaheen | 2–3 | 40.00% |
| Neo Saotome vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.