| Nah go away vs Kazuya | 67–62 | 51.94% |
| Nah go away vs Jin | 79–47–1 | 62.70% |
| Nah go away vs Bryan | 56–57 | 49.56% |
| Nah go away vs Reina | 51–46 | 52.58% |
| Nah go away vs King | 50–39 | 56.18% |
| Nah go away vs Hwoarang | 56–28 | 66.67% |
| Nah go away vs Dragunov | 34–41 | 45.33% |
| Nah go away vs Yoshimitsu | 38–35 | 52.05% |
| Nah go away vs Paul | 37–33 | 52.86% |
| Nah go away vs Lee | 39–31 | 55.71% |
| Nah go away vs Steve | 32–36 | 47.06% |
| Nah go away vs Lili | 43–25 | 63.24% |
| Nah go away vs Devil Jin | 34–27 | 55.74% |
| Nah go away vs Law | 35–21 | 62.50% |
| Nah go away vs Heihachi | 25–28 | 47.17% |
| Nah go away vs Jun | 28–23 | 54.90% |
| Nah go away vs Alisa | 24–24 | 50.00% |
| Nah go away vs Feng | 21–26 | 44.68% |
| Nah go away vs Lars | 33–13 | 71.74% |
| Nah go away vs Victor | 17–28 | 37.78% |
| Nah go away vs Claudio | 26–18 | 59.09% |
| Nah go away vs Nina | 24–19 | 55.81% |
| Nah go away vs Jack-8 | 19–18 | 51.35% |
| Nah go away vs Xiaoyu | 25–9 | 73.53% |
| Nah go away vs Lidia | 12–22 | 35.29% |
| Nah go away vs Leroy | 14–19 | 42.42% |
| Nah go away vs Asuka | 20–10 | 66.67% |
| Nah go away vs Leo | 13–17 | 43.33% |
| Nah go away vs Azucena | 14–14 | 50.00% |
| Nah go away vs Eddy | 13–15 | 46.43% |
| Nah go away vs Clive | 15–12 | 55.56% |
| Nah go away vs Armor King | 16–10 | 61.54% |
| Nah go away vs Shaheen | 8–17 | 32.00% |
| Nah go away vs Kuma | 10–14 | 41.67% |
| Nah go away vs Raven | 14–10 | 58.33% |
| Nah go away vs Anna | 11–11 | 50.00% |
| Nah go away vs Fahkumram | 10–9 | 52.63% |
| Nah go away vs Zafina | 5–13 | 27.78% |
| Nah go away vs Miary Zo | 12–6 | 66.67% |
| Nah go away vs Panda | 4–2 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.