| Grover vs Kazuya | 307–243 | 55.82% |
| Grover vs Hwoarang | 252–262 | 49.03% |
| Grover vs Bryan | 276–218 | 55.87% |
| Grover vs Steve | 220–257 | 46.12% |
| Grover vs Jin | 256–218 | 54.01% |
| Grover vs King | 244–214 | 53.28% |
| Grover vs Dragunov | 201–200 | 50.12% |
| Grover vs Reina | 198–176 | 52.94% |
| Grover vs Paul | 193–168 | 53.46% |
| Grover vs Yoshimitsu | 188–173 | 52.08% |
| Grover vs Law | 195–140 | 58.21% |
| Grover vs Lili | 165–165 | 50.00% |
| Grover vs Lee | 160–151 | 51.45% |
| Grover vs Jun | 152–137 | 52.60% |
| Grover vs Heihachi | 164–117 | 58.36% |
| Grover vs Asuka | 150–116 | 56.39% |
| Grover vs Lars | 125–141 | 46.99% |
| Grover vs Xiaoyu | 127–131 | 49.22% |
| Grover vs Feng | 134–120 | 52.76% |
| Grover vs Nina | 128–120 | 51.61% |
| Grover vs Lidia | 129–119 | 52.02% |
| Grover vs Devil Jin | 133–96 | 58.08% |
| Grover vs Azucena | 117–108 | 52.00% |
| Grover vs Raven | 113–112 | 50.22% |
| Grover vs Armor King | 103–95 | 52.02% |
| Grover vs Jack-8 | 113–84 | 57.36% |
| Grover vs Zafina | 90–104 | 46.39% |
| Grover vs Leo | 110–83 | 56.99% |
| Grover vs Eddy | 95–98 | 49.22% |
| Grover vs Victor | 117–74 | 61.26% |
| Grover vs Claudio | 89–93 | 48.90% |
| Grover vs Shaheen | 78–94 | 45.35% |
| Grover vs Kuma | 84–82 | 50.60% |
| Grover vs Leroy | 78–68 | 53.42% |
| Grover vs Alisa | 69–74 | 48.25% |
| Grover vs Clive | 58–58 | 50.00% |
| Grover vs Fahkumram | 44–52 | 45.83% |
| Grover vs Panda | 31–32 | 49.21% |
| Grover vs Anna | 22–38 | 36.67% |
| Grover vs Miary Zo | 11–15 | 42.31% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.