| HeebyJeeby vs Kazuya | 178–285 | 38.44% |
| HeebyJeeby vs King | 188–257 | 42.25% |
| HeebyJeeby vs Bryan | 129–250 | 34.04% |
| HeebyJeeby vs Jin | 163–208 | 43.94% |
| HeebyJeeby vs Steve | 139–164 | 45.87% |
| HeebyJeeby vs Heihachi | 123–156 | 44.09% |
| HeebyJeeby vs Hwoarang | 110–147 | 42.80% |
| HeebyJeeby vs Dragunov | 89–133 | 40.09% |
| HeebyJeeby vs Yoshimitsu | 108–107 | 50.23% |
| HeebyJeeby vs Law | 77–130 | 37.20% |
| HeebyJeeby vs Reina | 97–105 | 48.02% |
| HeebyJeeby vs Lee | 81–88 | 47.93% |
| HeebyJeeby vs Lili | 71–83 | 46.10% |
| HeebyJeeby vs Paul | 51–90 | 36.17% |
| HeebyJeeby vs Devil Jin | 48–82 | 36.92% |
| HeebyJeeby vs Lars | 46–63 | 42.20% |
| HeebyJeeby vs Armor King | 51–53 | 49.04% |
| HeebyJeeby vs Jun | 47–52 | 47.47% |
| HeebyJeeby vs Lidia | 53–44 | 54.64% |
| HeebyJeeby vs Nina | 37–55 | 40.22% |
| HeebyJeeby vs Eddy | 32–56 | 36.36% |
| HeebyJeeby vs Feng | 32–55 | 36.78% |
| HeebyJeeby vs Fahkumram | 33–52 | 38.82% |
| HeebyJeeby vs Asuka | 48–31 | 60.76% |
| HeebyJeeby vs Xiaoyu | 32–42 | 43.24% |
| HeebyJeeby vs Azucena | 42–29 | 59.15% |
| HeebyJeeby vs Clive | 22–48 | 31.43% |
| HeebyJeeby vs Victor | 38–30 | 55.88% |
| HeebyJeeby vs Alisa | 22–43 | 33.85% |
| HeebyJeeby vs Jack-8 | 23–39 | 37.10% |
| HeebyJeeby vs Raven | 29–32 | 47.54% |
| HeebyJeeby vs Claudio | 27–33 | 45.00% |
| HeebyJeeby vs Leo | 21–36 | 36.84% |
| HeebyJeeby vs Leroy | 17–33 | 34.00% |
| HeebyJeeby vs Anna | 23–19 | 54.76% |
| HeebyJeeby vs Shaheen | 19–22 | 46.34% |
| HeebyJeeby vs Kuma | 9–23 | 28.12% |
| HeebyJeeby vs Zafina | 10–22 | 31.25% |
| HeebyJeeby vs Miary Zo | 6–21 | 22.22% |
| HeebyJeeby vs Panda | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.