| MalystryxGDS vs Kazuya | 175–236 | 42.58% |
| MalystryxGDS vs Jin | 153–219 | 41.13% |
| MalystryxGDS vs Hwoarang | 154–179 | 46.25% |
| MalystryxGDS vs Bryan | 136–185 | 42.37% |
| MalystryxGDS vs King | 152–146 | 51.01% |
| MalystryxGDS vs Reina | 120–165 | 42.11% |
| MalystryxGDS vs Yoshimitsu | 103–135 | 43.28% |
| MalystryxGDS vs Law | 110–119 | 48.03% |
| MalystryxGDS vs Heihachi | 80–129 | 38.28% |
| MalystryxGDS vs Steve | 88–101 | 46.56% |
| MalystryxGDS vs Paul | 68–104 | 39.53% |
| MalystryxGDS vs Lili | 72–87 | 45.28% |
| MalystryxGDS vs Dragunov | 55–94 | 36.91% |
| MalystryxGDS vs Asuka | 79–69 | 53.38% |
| MalystryxGDS vs Victor | 72–62 | 53.73% |
| MalystryxGDS vs Eddy | 51–76 | 40.16% |
| MalystryxGDS vs Lee | 53–65 | 44.92% |
| MalystryxGDS vs Nina | 59–55 | 51.75% |
| MalystryxGDS vs Jun | 57–56 | 50.44% |
| MalystryxGDS vs Devil Jin | 49–62 | 44.14% |
| MalystryxGDS vs Lars | 38–70 | 35.19% |
| MalystryxGDS vs Alisa | 27–73 | 27.00% |
| MalystryxGDS vs Feng | 46–52 | 46.94% |
| MalystryxGDS vs Azucena | 43–52 | 45.26% |
| MalystryxGDS vs Lidia | 37–56 | 39.78% |
| MalystryxGDS vs Xiaoyu | 35–45 | 43.75% |
| MalystryxGDS vs Clive | 37–43 | 46.25% |
| MalystryxGDS vs Raven | 27–44 | 38.03% |
| MalystryxGDS vs Leo | 28–34 | 45.16% |
| MalystryxGDS vs Leroy | 22–28 | 44.00% |
| MalystryxGDS vs Zafina | 9–31 | 22.50% |
| MalystryxGDS vs Jack-8 | 15–21 | 41.67% |
| MalystryxGDS vs Claudio | 8–26 | 23.53% |
| MalystryxGDS vs Kuma | 10–22 | 31.25% |
| MalystryxGDS vs Anna | 4–18 | 18.18% |
| MalystryxGDS vs Shaheen | 7–11 | 38.89% |
| MalystryxGDS vs Panda | 1–6 | 14.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.