Name history
| God Majin | |
| Main Shahlan | |
| Onça Pintuda | |
| CharlesdoBronx | |
| GodMajin | |
| TK_KING |
| God Majin vs King | 55–43 | 56.12% |
| God Majin vs Kazuya | 31–54 | 36.47% |
| God Majin vs Jin | 44–40 | 52.38% |
| God Majin vs Steve | 41–31 | 56.94% |
| God Majin vs Dragunov | 37–34 | 52.11% |
| God Majin vs Paul | 34–30 | 53.12% |
| God Majin vs Asuka | 31–31 | 50.00% |
| God Majin vs Bryan | 27–29 | 48.21% |
| God Majin vs Heihachi | 24–32 | 42.86% |
| God Majin vs Eddy | 27–25 | 51.92% |
| God Majin vs Lili | 29–16 | 64.44% |
| God Majin vs Fahkumram | 15–27 | 35.71% |
| God Majin vs Hwoarang | 23–15 | 60.53% |
| God Majin vs Lee | 22–16 | 57.89% |
| God Majin vs Victor | 24–13 | 64.86% |
| God Majin vs Law | 20–15 | 57.14% |
| God Majin vs Azucena | 23–12 | 65.71% |
| God Majin vs Yoshimitsu | 17–14 | 54.84% |
| God Majin vs Nina | 14–17 | 45.16% |
| God Majin vs Xiaoyu | 15–14 | 51.72% |
| God Majin vs Jun | 12–17 | 41.38% |
| God Majin vs Reina | 13–16 | 44.83% |
| God Majin vs Leroy | 13–12 | 52.00% |
| God Majin vs Lars | 11–12 | 47.83% |
| God Majin vs Alisa | 14–9 | 60.87% |
| God Majin vs Leo | 14–8 | 63.64% |
| God Majin vs Devil Jin | 5–15 | 25.00% |
| God Majin vs Feng | 5–15 | 25.00% |
| God Majin vs Anna | 11–9 | 55.00% |
| God Majin vs Armor King | 10–10 | 50.00% |
| God Majin vs Clive | 7–6 | 53.85% |
| God Majin vs Lidia | 5–7 | 41.67% |
| God Majin vs Claudio | 6–3 | 66.67% |
| God Majin vs Kuma | 0–6 | 0.00% |
| God Majin vs Jack-8 | 2–3 | 40.00% |
| God Majin vs Raven | 0–4 | 0.00% |
| God Majin vs Shaheen | 2–1 | 66.67% |
| God Majin vs Panda | 0–3 | 0.00% |
| God Majin vs Zafina | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.