| PugeHenis vs Kazuya | 170–146 | 53.80% |
| PugeHenis vs King | 112–114 | 49.56% |
| PugeHenis vs Reina | 113–94 | 54.59% |
| PugeHenis vs Bryan | 110–86 | 56.12% |
| PugeHenis vs Jin | 88–105 | 45.60% |
| PugeHenis vs Heihachi | 98–79 | 55.37% |
| PugeHenis vs Hwoarang | 74–96 | 43.53% |
| PugeHenis vs Steve | 54–70 | 43.55% |
| PugeHenis vs Dragunov | 53–55 | 49.07% |
| PugeHenis vs Law | 55–50 | 52.38% |
| PugeHenis vs Yoshimitsu | 51–54 | 48.57% |
| PugeHenis vs Paul | 44–56 | 44.00% |
| PugeHenis vs Lili | 42–44 | 48.84% |
| PugeHenis vs Eddy | 34–47 | 41.98% |
| PugeHenis vs Devil Jin | 38–42 | 47.50% |
| PugeHenis vs Lars | 38–41 | 48.10% |
| PugeHenis vs Jun | 44–32 | 57.89% |
| PugeHenis vs Lee | 37–36 | 50.68% |
| PugeHenis vs Asuka | 31–37 | 45.59% |
| PugeHenis vs Clive | 38–25 | 60.32% |
| PugeHenis vs Armor King | 29–32 | 47.54% |
| PugeHenis vs Nina | 35–23 | 60.34% |
| PugeHenis vs Lidia | 28–30 | 48.28% |
| PugeHenis vs Victor | 30–24 | 55.56% |
| PugeHenis vs Jack-8 | 27–26 | 50.94% |
| PugeHenis vs Leo | 23–30 | 43.40% |
| PugeHenis vs Alisa | 39–14 | 73.58% |
| PugeHenis vs Azucena | 29–22 | 56.86% |
| PugeHenis vs Xiaoyu | 22–27 | 44.90% |
| PugeHenis vs Feng | 22–26 | 45.83% |
| PugeHenis vs Claudio | 32–14 | 69.57% |
| PugeHenis vs Fahkumram | 30–16 | 65.22% |
| PugeHenis vs Anna | 22–21 | 51.16% |
| PugeHenis vs Raven | 14–25 | 35.90% |
| PugeHenis vs Miary Zo | 21–12 | 63.64% |
| PugeHenis vs Shaheen | 16–9 | 64.00% |
| PugeHenis vs Leroy | 6–17 | 26.09% |
| PugeHenis vs Kuma | 8–14 | 36.36% |
| PugeHenis vs Zafina | 5–11 | 31.25% |
| PugeHenis vs Panda | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.