| GeckarborTMN vs Kazuya | 30–54 | 35.71% |
| GeckarborTMN vs Jin | 24–55 | 30.38% |
| GeckarborTMN vs King | 32–42 | 43.24% |
| GeckarborTMN vs Reina | 30–35 | 46.15% |
| GeckarborTMN vs Steve | 26–37 | 41.27% |
| GeckarborTMN vs Bryan | 27–32 | 45.76% |
| GeckarborTMN vs Hwoarang | 14–41 | 25.45% |
| GeckarborTMN vs Dragunov | 21–30 | 41.18% |
| GeckarborTMN vs Clive | 24–25 | 48.98% |
| GeckarborTMN vs Yoshimitsu | 22–24 | 47.83% |
| GeckarborTMN vs Law | 12–29 | 29.27% |
| GeckarborTMN vs Asuka | 16–25 | 39.02% |
| GeckarborTMN vs Heihachi | 12–28 | 30.00% |
| GeckarborTMN vs Victor | 18–20 | 47.37% |
| GeckarborTMN vs Jun | 12–24 | 33.33% |
| GeckarborTMN vs Devil Jin | 13–17 | 43.33% |
| GeckarborTMN vs Lili | 9–15 | 37.50% |
| GeckarborTMN vs Lars | 5–18 | 21.74% |
| GeckarborTMN vs Paul | 9–12 | 42.86% |
| GeckarborTMN vs Eddy | 3–18 | 14.29% |
| GeckarborTMN vs Azucena | 9–11 | 45.00% |
| GeckarborTMN vs Anna | 7–10 | 41.18% |
| GeckarborTMN vs Alisa | 4–12 | 25.00% |
| GeckarborTMN vs Nina | 6–9 | 40.00% |
| GeckarborTMN vs Fahkumram | 8–7 | 53.33% |
| GeckarborTMN vs Feng | 7–7 | 50.00% |
| GeckarborTMN vs Raven | 1–12 | 7.69% |
| GeckarborTMN vs Lee | 2–10 | 16.67% |
| GeckarborTMN vs Xiaoyu | 2–9 | 18.18% |
| GeckarborTMN vs Kuma | 7–4 | 63.64% |
| GeckarborTMN vs Jack-8 | 7–3 | 70.00% |
| GeckarborTMN vs Leroy | 4–6 | 40.00% |
| GeckarborTMN vs Zafina | 4–5 | 44.44% |
| GeckarborTMN vs Lidia | 4–5 | 44.44% |
| GeckarborTMN vs Leo | 5–3 | 62.50% |
| GeckarborTMN vs Shaheen | 1–7 | 12.50% |
| GeckarborTMN vs Claudio | 2–2 | 50.00% |
| GeckarborTMN vs Armor King | 0–2 | 0.00% |
| GeckarborTMN vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.