| BisectorM vs Kazuya | 63–65 | 49.22% |
| BisectorM vs Reina | 73–55 | 57.03% |
| BisectorM vs Bryan | 71–55 | 56.35% |
| BisectorM vs Jin | 72–46 | 61.02% |
| BisectorM vs Heihachi | 65–52 | 55.56% |
| BisectorM vs King | 62–50 | 55.36% |
| BisectorM vs Steve | 67–44 | 60.36% |
| BisectorM vs Yoshimitsu | 61–36 | 62.89% |
| BisectorM vs Law | 45–49 | 47.87% |
| BisectorM vs Lili | 54–39 | 58.06% |
| BisectorM vs Hwoarang | 42–48 | 46.67% |
| BisectorM vs Dragunov | 43–40 | 51.81% |
| BisectorM vs Lee | 47–34 | 58.02% |
| BisectorM vs Devil Jin | 31–42 | 42.47% |
| BisectorM vs Paul | 46–24 | 65.71% |
| BisectorM vs Jun | 27–32 | 45.76% |
| BisectorM vs Shaheen | 37–19 | 66.07% |
| BisectorM vs Asuka | 32–21 | 60.38% |
| BisectorM vs Alisa | 30–23 | 56.60% |
| BisectorM vs Leo | 26–25 | 50.98% |
| BisectorM vs Nina | 27–23 | 54.00% |
| BisectorM vs Lars | 25–23 | 52.08% |
| BisectorM vs Victor | 26–22 | 54.17% |
| BisectorM vs Lidia | 19–28 | 40.43% |
| BisectorM vs Leroy | 32–13 | 71.11% |
| BisectorM vs Azucena | 23–20 | 53.49% |
| BisectorM vs Clive | 13–28 | 31.71% |
| BisectorM vs Feng | 18–21 | 46.15% |
| BisectorM vs Raven | 18–20 | 47.37% |
| BisectorM vs Claudio | 14–23 | 37.84% |
| BisectorM vs Jack-8 | 17–13 | 56.67% |
| BisectorM vs Xiaoyu | 16–13 | 55.17% |
| BisectorM vs Eddy | 8–21 | 27.59% |
| BisectorM vs Panda | 8–12 | 40.00% |
| BisectorM vs Armor King | 8–11 | 42.11% |
| BisectorM vs Zafina | 4–12 | 25.00% |
| BisectorM vs Kuma | 4–9 | 30.77% |
| BisectorM vs Anna | 4–4 | 50.00% |
| BisectorM vs Fahkumram | 2–5 | 28.57% |
| BisectorM vs Miary Zo | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.