Name history
| i'm bad | |
| reina downplay | |
| imbad | |
| rushdown merch. | |
| im bad | |
| Rei冬 | |
| ff2 merchant | |
| xuehua | |
| Yuki |
| i'm bad vs Kazuya | 315–267 | 54.12% |
| i'm bad vs Bryan | 218–208 | 51.17% |
| i'm bad vs Jin | 244–178 | 57.82% |
| i'm bad vs Heihachi | 225–171 | 56.82% |
| i'm bad vs Hwoarang | 181–157 | 53.55% |
| i'm bad vs Reina | 229–102 | 69.18% |
| i'm bad vs Paul | 149–155 | 49.01% |
| i'm bad vs King | 156–117 | 57.14% |
| i'm bad vs Dragunov | 151–122 | 55.31% |
| i'm bad vs Steve | 128–113 | 53.11% |
| i'm bad vs Lili | 121–110 | 52.38% |
| i'm bad vs Law | 110–110 | 50.00% |
| i'm bad vs Devil Jin | 114–97 | 54.03% |
| i'm bad vs Asuka | 79–96 | 45.14% |
| i'm bad vs Anna | 111–62 | 64.16% |
| i'm bad vs Yoshimitsu | 80–90 | 47.06% |
| i'm bad vs Alisa | 64–104 | 38.10% |
| i'm bad vs Lidia | 95–63 | 60.13% |
| i'm bad vs Jun | 77–76 | 50.33% |
| i'm bad vs Feng | 63–85 | 42.57% |
| i'm bad vs Clive | 78–70 | 52.70% |
| i'm bad vs Nina | 83–61 | 57.64% |
| i'm bad vs Azucena | 74–66 | 52.86% |
| i'm bad vs Lee | 78–61 | 56.12% |
| i'm bad vs Leo | 57–64 | 47.11% |
| i'm bad vs Victor | 55–64 | 46.22% |
| i'm bad vs Xiaoyu | 57–60 | 48.72% |
| i'm bad vs Claudio | 61–42 | 59.22% |
| i'm bad vs Lars | 37–61 | 37.76% |
| i'm bad vs Eddy | 42–53 | 44.21% |
| i'm bad vs Jack-8 | 38–56 | 40.43% |
| i'm bad vs Fahkumram | 36–44 | 45.00% |
| i'm bad vs Raven | 37–41 | 47.44% |
| i'm bad vs Leroy | 33–39 | 45.83% |
| i'm bad vs Armor King | 36–23 | 61.02% |
| i'm bad vs Kuma | 27–23 | 54.00% |
| i'm bad vs Zafina | 14–31 | 31.11% |
| i'm bad vs Shaheen | 18–25 | 41.86% |
| i'm bad vs Panda | 10–10 | 50.00% |
| i'm bad vs Miary Zo | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.