| NL_Hard2daCor3 vs Fahkumram | 39–31 | 55.71% |
| NL_Hard2daCor3 vs Jin | 24–31 | 43.64% |
| NL_Hard2daCor3 vs Kazuya | 30–23 | 56.60% |
| NL_Hard2daCor3 vs Steve | 17–20 | 45.95% |
| NL_Hard2daCor3 vs Bryan | 19–13 | 59.38% |
| NL_Hard2daCor3 vs Heihachi | 16–13 | 55.17% |
| NL_Hard2daCor3 vs Hwoarang | 11–17 | 39.29% |
| NL_Hard2daCor3 vs Dragunov | 14–12 | 53.85% |
| NL_Hard2daCor3 vs Leroy | 12–8 | 60.00% |
| NL_Hard2daCor3 vs Reina | 10–10 | 50.00% |
| NL_Hard2daCor3 vs Eddy | 10–8 | 55.56% |
| NL_Hard2daCor3 vs Yoshimitsu | 11–6 | 64.71% |
| NL_Hard2daCor3 vs Asuka | 12–4 | 75.00% |
| NL_Hard2daCor3 vs Lili | 10–6 | 62.50% |
| NL_Hard2daCor3 vs Anna | 9–7 | 56.25% |
| NL_Hard2daCor3 vs Law | 9–6 | 60.00% |
| NL_Hard2daCor3 vs King | 8–7 | 53.33% |
| NL_Hard2daCor3 vs Jun | 9–6 | 60.00% |
| NL_Hard2daCor3 vs Paul | 7–7 | 50.00% |
| NL_Hard2daCor3 vs Azucena | 8–6 | 57.14% |
| NL_Hard2daCor3 vs Victor | 8–6 | 57.14% |
| NL_Hard2daCor3 vs Leo | 3–9 | 25.00% |
| NL_Hard2daCor3 vs Lars | 9–3 | 75.00% |
| NL_Hard2daCor3 vs Nina | 6–6 | 50.00% |
| NL_Hard2daCor3 vs Lee | 6–6 | 50.00% |
| NL_Hard2daCor3 vs Raven | 0–12 | 0.00% |
| NL_Hard2daCor3 vs Lidia | 9–3 | 75.00% |
| NL_Hard2daCor3 vs Claudio | 4–6 | 40.00% |
| NL_Hard2daCor3 vs Clive | 5–5 | 50.00% |
| NL_Hard2daCor3 vs Xiaoyu | 4–5 | 44.44% |
| NL_Hard2daCor3 vs Devil Jin | 3–6 | 33.33% |
| NL_Hard2daCor3 vs Jack-8 | 4–3 | 57.14% |
| NL_Hard2daCor3 vs Shaheen | 3–4 | 42.86% |
| NL_Hard2daCor3 vs Armor King | 2–5 | 28.57% |
| NL_Hard2daCor3 vs Alisa | 0–6 | 0.00% |
| NL_Hard2daCor3 vs Zafina | 1–5 | 16.67% |
| NL_Hard2daCor3 vs Feng | 2–3 | 40.00% |
| NL_Hard2daCor3 vs Kuma | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.