| T8 = 50/50s vs Bryan | 71–37 | 65.74% |
| T8 = 50/50s vs Kazuya | 49–42 | 53.85% |
| T8 = 50/50s vs Law | 50–35 | 58.82% |
| T8 = 50/50s vs Reina | 53–30 | 63.86% |
| T8 = 50/50s vs King | 55–26 | 67.90% |
| T8 = 50/50s vs Jin | 37–40 | 48.05% |
| T8 = 50/50s vs Hwoarang | 43–32 | 57.33% |
| T8 = 50/50s vs Steve | 48–26 | 64.86% |
| T8 = 50/50s vs Lili | 44–24 | 64.71% |
| T8 = 50/50s vs Paul | 38–25 | 60.32% |
| T8 = 50/50s vs Yoshimitsu | 36–26 | 58.06% |
| T8 = 50/50s vs Lars | 32–19 | 62.75% |
| T8 = 50/50s vs Azucena | 32–14 | 69.57% |
| T8 = 50/50s vs Heihachi | 28–16 | 63.64% |
| T8 = 50/50s vs Xiaoyu | 22–15 | 59.46% |
| T8 = 50/50s vs Asuka | 19–16 | 54.29% |
| T8 = 50/50s vs Dragunov | 22–13 | 62.86% |
| T8 = 50/50s vs Lee | 21–13 | 61.76% |
| T8 = 50/50s vs Armor King | 15–17 | 46.88% |
| T8 = 50/50s vs Eddy | 14–17 | 45.16% |
| T8 = 50/50s vs Lidia | 21–10 | 67.74% |
| T8 = 50/50s vs Claudio | 13–17 | 43.33% |
| T8 = 50/50s vs Feng | 13–15 | 46.43% |
| T8 = 50/50s vs Victor | 13–15 | 46.43% |
| T8 = 50/50s vs Devil Jin | 10–16 | 38.46% |
| T8 = 50/50s vs Nina | 15–11 | 57.69% |
| T8 = 50/50s vs Raven | 17–8 | 68.00% |
| T8 = 50/50s vs Jack-8 | 12–11 | 52.17% |
| T8 = 50/50s vs Clive | 8–14 | 36.36% |
| T8 = 50/50s vs Jun | 10–11 | 47.62% |
| T8 = 50/50s vs Leo | 11–9 | 55.00% |
| T8 = 50/50s vs Alisa | 4–15 | 21.05% |
| T8 = 50/50s vs Fahkumram | 12–6 | 66.67% |
| T8 = 50/50s vs Leroy | 7–10 | 41.18% |
| T8 = 50/50s vs Kuma | 4–12 | 25.00% |
| T8 = 50/50s vs Shaheen | 5–8 | 38.46% |
| T8 = 50/50s vs Anna | 8–4 | 66.67% |
| T8 = 50/50s vs Zafina | 2–5 | 28.57% |
| T8 = 50/50s vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.