| Thieef vs Kazuya | 7–3 | 70.00% |
| Thieef vs Heihachi | 8–2 | 80.00% |
| Thieef vs Steve | 8–1 | 88.89% |
| Thieef vs Yoshimitsu | 7–1 | 87.50% |
| Thieef vs Reina | 4–1 | 80.00% |
| Thieef vs Armor King | 5–0 | 100.00% |
| Thieef vs King | 3–1 | 75.00% |
| Thieef vs Jin | 3–1 | 75.00% |
| Thieef vs Eddy | 1–3 | 25.00% |
| Thieef vs Law | 1–2 | 33.33% |
| Thieef vs Hwoarang | 2–1 | 66.67% |
| Thieef vs Nina | 3–0 | 100.00% |
| Thieef vs Lee | 2–1 | 66.67% |
| Thieef vs Azucena | 2–1 | 66.67% |
| Thieef vs Jack-8 | 1–1 | 50.00% |
| Thieef vs Devil Jin | 2–0 | 100.00% |
| Thieef vs Lili | 2–0 | 100.00% |
| Thieef vs Panda | 2–0 | 100.00% |
| Thieef vs Victor | 1–1 | 50.00% |
| Thieef vs Paul | 0–1 | 0.00% |
| Thieef vs Bryan | 1–0 | 100.00% |
| Thieef vs Leo | 1–0 | 100.00% |
| Thieef vs Leroy | 0–1 | 0.00% |
| Thieef vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.