| IrissLovemoney vs Jin | 32–58 | 35.56% |
| IrissLovemoney vs King | 31–43 | 41.89% |
| IrissLovemoney vs Kazuya | 26–35 | 42.62% |
| IrissLovemoney vs Hwoarang | 28–32 | 46.67% |
| IrissLovemoney vs Law | 28–30 | 48.28% |
| IrissLovemoney vs Reina | 28–26 | 51.85% |
| IrissLovemoney vs Eddy | 20–28 | 41.67% |
| IrissLovemoney vs Steve | 20–23 | 46.51% |
| IrissLovemoney vs Asuka | 19–24 | 44.19% |
| IrissLovemoney vs Yoshimitsu | 17–23 | 42.50% |
| IrissLovemoney vs Lili | 18–22 | 45.00% |
| IrissLovemoney vs Jun | 17–22 | 43.59% |
| IrissLovemoney vs Paul | 14–20 | 41.18% |
| IrissLovemoney vs Dragunov | 11–20 | 35.48% |
| IrissLovemoney vs Alisa | 12–16 | 42.86% |
| IrissLovemoney vs Bryan | 11–16 | 40.74% |
| IrissLovemoney vs Nina | 11–15 | 42.31% |
| IrissLovemoney vs Heihachi | 12–11–1 | 52.17% |
| IrissLovemoney vs Devil Jin | 12–11 | 52.17% |
| IrissLovemoney vs Lee | 6–17 | 26.09% |
| IrissLovemoney vs Victor | 7–16 | 30.43% |
| IrissLovemoney vs Azucena | 9–11 | 45.00% |
| IrissLovemoney vs Feng | 3–13 | 18.75% |
| IrissLovemoney vs Xiaoyu | 3–10 | 23.08% |
| IrissLovemoney vs Jack-8 | 5–6 | 45.45% |
| IrissLovemoney vs Lars | 8–2 | 80.00% |
| IrissLovemoney vs Clive | 6–4 | 60.00% |
| IrissLovemoney vs Claudio | 3–6 | 33.33% |
| IrissLovemoney vs Kuma | 3–6 | 33.33% |
| IrissLovemoney vs Lidia | 8–0 | 100.00% |
| IrissLovemoney vs Shaheen | 3–4 | 42.86% |
| IrissLovemoney vs Leroy | 5–2 | 71.43% |
| IrissLovemoney vs Raven | 5–1 | 83.33% |
| IrissLovemoney vs Zafina | 1–4 | 20.00% |
| IrissLovemoney vs Anna | 1–4 | 20.00% |
| IrissLovemoney vs Leo | 2–0 | 100.00% |
| IrissLovemoney vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.