| LAST4GOTTEN vs Bryan | 167–150 | 52.68% |
| LAST4GOTTEN vs Kazuya | 157–140 | 52.86% |
| LAST4GOTTEN vs King | 135–153 | 46.88% |
| LAST4GOTTEN vs Steve | 153–125 | 55.04% |
| LAST4GOTTEN vs Clive | 112–129 | 46.47% |
| LAST4GOTTEN vs Jin | 103–130 | 44.21% |
| LAST4GOTTEN vs Heihachi | 89–124 | 41.78% |
| LAST4GOTTEN vs Dragunov | 93–83 | 52.84% |
| LAST4GOTTEN vs Hwoarang | 99–74 | 57.23% |
| LAST4GOTTEN vs Reina | 80–76 | 51.28% |
| LAST4GOTTEN vs Devil Jin | 82–58 | 58.57% |
| LAST4GOTTEN vs Law | 75–53 | 58.59% |
| LAST4GOTTEN vs Lee | 60–65 | 48.00% |
| LAST4GOTTEN vs Yoshimitsu | 48–54 | 47.06% |
| LAST4GOTTEN vs Armor King | 35–67 | 34.31% |
| LAST4GOTTEN vs Lili | 55–44 | 55.56% |
| LAST4GOTTEN vs Paul | 45–49 | 47.87% |
| LAST4GOTTEN vs Jun | 43–44 | 49.43% |
| LAST4GOTTEN vs Asuka | 46–34 | 57.50% |
| LAST4GOTTEN vs Xiaoyu | 31–39 | 44.29% |
| LAST4GOTTEN vs Fahkumram | 28–37 | 43.08% |
| LAST4GOTTEN vs Azucena | 27–33 | 45.00% |
| LAST4GOTTEN vs Victor | 32–28 | 53.33% |
| LAST4GOTTEN vs Nina | 19–39 | 32.76% |
| LAST4GOTTEN vs Leroy | 25–30 | 45.45% |
| LAST4GOTTEN vs Leo | 32–22 | 59.26% |
| LAST4GOTTEN vs Lars | 26–27 | 49.06% |
| LAST4GOTTEN vs Claudio | 20–32 | 38.46% |
| LAST4GOTTEN vs Feng | 28–21 | 57.14% |
| LAST4GOTTEN vs Eddy | 27–22 | 55.10% |
| LAST4GOTTEN vs Alisa | 31–16 | 65.96% |
| LAST4GOTTEN vs Lidia | 20–27 | 42.55% |
| LAST4GOTTEN vs Raven | 22–23 | 48.89% |
| LAST4GOTTEN vs Shaheen | 14–25 | 35.90% |
| LAST4GOTTEN vs Jack-8 | 12–22 | 35.29% |
| LAST4GOTTEN vs Anna | 10–21 | 32.26% |
| LAST4GOTTEN vs Panda | 7–15 | 31.82% |
| LAST4GOTTEN vs Kuma | 8–10 | 44.44% |
| LAST4GOTTEN vs Zafina | 7–9 | 43.75% |
| LAST4GOTTEN vs Miary Zo | 7–9 | 43.75% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.