| conor mcgregor vs Dragunov | 31–18 | 63.27% |
| conor mcgregor vs Kazuya | 19–18 | 51.35% |
| conor mcgregor vs Jun | 23–13 | 63.89% |
| conor mcgregor vs King | 21–14 | 60.00% |
| conor mcgregor vs Hwoarang | 15–16 | 48.39% |
| conor mcgregor vs Reina | 23–7 | 76.67% |
| conor mcgregor vs Bryan | 13–16 | 44.83% |
| conor mcgregor vs Steve | 15–8 | 65.22% |
| conor mcgregor vs Paul | 9–12 | 42.86% |
| conor mcgregor vs Asuka | 8–10 | 44.44% |
| conor mcgregor vs Lili | 10–8 | 55.56% |
| conor mcgregor vs Victor | 10–8 | 55.56% |
| conor mcgregor vs Yoshimitsu | 11–6 | 64.71% |
| conor mcgregor vs Clive | 13–4 | 76.47% |
| conor mcgregor vs Lidia | 8–8 | 50.00% |
| conor mcgregor vs Jin | 7–7 | 50.00% |
| conor mcgregor vs Kuma | 9–5 | 64.29% |
| conor mcgregor vs Leroy | 8–6 | 57.14% |
| conor mcgregor vs Law | 9–3 | 75.00% |
| conor mcgregor vs Lars | 3–9 | 25.00% |
| conor mcgregor vs Shaheen | 6–6 | 50.00% |
| conor mcgregor vs Heihachi | 5–6 | 45.45% |
| conor mcgregor vs Xiaoyu | 4–6 | 40.00% |
| conor mcgregor vs Lee | 8–2 | 80.00% |
| conor mcgregor vs Jack-8 | 3–6 | 33.33% |
| conor mcgregor vs Feng | 0–9 | 0.00% |
| conor mcgregor vs Claudio | 2–7 | 22.22% |
| conor mcgregor vs Nina | 5–4 | 55.56% |
| conor mcgregor vs Devil Jin | 6–1 | 85.71% |
| conor mcgregor vs Eddy | 5–2 | 71.43% |
| conor mcgregor vs Azucena | 3–3 | 50.00% |
| conor mcgregor vs Leo | 2–3 | 40.00% |
| conor mcgregor vs Panda | 5–0 | 100.00% |
| conor mcgregor vs Zafina | 3–2 | 60.00% |
| conor mcgregor vs Alisa | 2–1 | 66.67% |
| conor mcgregor vs Anna | 0–3 | 0.00% |
| conor mcgregor vs Raven | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.