| Jigged2Death vs Law | 61–72 | 45.86% |
| Jigged2Death vs King | 61–69 | 46.92% |
| Jigged2Death vs Kazuya | 65–56 | 53.72% |
| Jigged2Death vs Jin | 43–56 | 43.43% |
| Jigged2Death vs Bryan | 53–42–1 | 55.79% |
| Jigged2Death vs Steve | 44–47 | 48.35% |
| Jigged2Death vs Dragunov | 38–40 | 48.72% |
| Jigged2Death vs Reina | 36–41 | 46.75% |
| Jigged2Death vs Hwoarang | 31–43 | 41.89% |
| Jigged2Death vs Azucena | 31–35 | 46.97% |
| Jigged2Death vs Armor King | 21–45 | 31.82% |
| Jigged2Death vs Lili | 23–38 | 37.70% |
| Jigged2Death vs Lee | 31–24 | 56.36% |
| Jigged2Death vs Yoshimitsu | 28–26 | 51.85% |
| Jigged2Death vs Jun | 28–26 | 51.85% |
| Jigged2Death vs Raven | 21–33 | 38.89% |
| Jigged2Death vs Heihachi | 23–31 | 42.59% |
| Jigged2Death vs Xiaoyu | 27–23 | 54.00% |
| Jigged2Death vs Asuka | 17–33 | 34.00% |
| Jigged2Death vs Eddy | 19–29 | 39.58% |
| Jigged2Death vs Lars | 20–26 | 43.48% |
| Jigged2Death vs Alisa | 19–26 | 42.22% |
| Jigged2Death vs Victor | 16–28 | 36.36% |
| Jigged2Death vs Paul | 14–29 | 32.56% |
| Jigged2Death vs Leroy | 16–26 | 38.10% |
| Jigged2Death vs Miary Zo | 18–24 | 42.86% |
| Jigged2Death vs Fahkumram | 21–19 | 52.50% |
| Jigged2Death vs Nina | 9–29 | 23.68% |
| Jigged2Death vs Anna | 20–14 | 58.82% |
| Jigged2Death vs Leo | 15–16 | 48.39% |
| Jigged2Death vs Feng | 17–13 | 56.67% |
| Jigged2Death vs Devil Jin | 16–13 | 55.17% |
| Jigged2Death vs Jack-8 | 15–9 | 62.50% |
| Jigged2Death vs Kuma | 12–10 | 54.55% |
| Jigged2Death vs Lidia | 10–9 | 52.63% |
| Jigged2Death vs Claudio | 5–12 | 29.41% |
| Jigged2Death vs Clive | 10–7 | 58.82% |
| Jigged2Death vs Zafina | 3–6 | 33.33% |
| Jigged2Death vs Panda | 3–5 | 37.50% |
| Jigged2Death vs Shaheen | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.