| Abaycoyboy vs Jin | 150–153 | 49.50% |
| Abaycoyboy vs Kazuya | 133–139 | 48.90% |
| Abaycoyboy vs Dragunov | 113–122 | 48.09% |
| Abaycoyboy vs Reina | 99–96 | 50.77% |
| Abaycoyboy vs Bryan | 84–94 | 47.19% |
| Abaycoyboy vs Armor King | 78–88 | 46.99% |
| Abaycoyboy vs King | 92–69 | 57.14% |
| Abaycoyboy vs Steve | 65–85 | 43.33% |
| Abaycoyboy vs Devil Jin | 69–63 | 52.27% |
| Abaycoyboy vs Lili | 55–73 | 42.97% |
| Abaycoyboy vs Hwoarang | 55–68 | 44.72% |
| Abaycoyboy vs Lidia | 51–68 | 42.86% |
| Abaycoyboy vs Lars | 54–60 | 47.37% |
| Abaycoyboy vs Victor | 53–57 | 48.18% |
| Abaycoyboy vs Law | 47–55 | 46.08% |
| Abaycoyboy vs Yoshimitsu | 58–44 | 56.86% |
| Abaycoyboy vs Asuka | 45–54 | 45.45% |
| Abaycoyboy vs Paul | 51–47 | 52.04% |
| Abaycoyboy vs Alisa | 42–53 | 44.21% |
| Abaycoyboy vs Lee | 45–48 | 48.39% |
| Abaycoyboy vs Heihachi | 41–48 | 46.07% |
| Abaycoyboy vs Clive | 37–47 | 44.05% |
| Abaycoyboy vs Feng | 38–44 | 46.34% |
| Abaycoyboy vs Azucena | 43–39 | 52.44% |
| Abaycoyboy vs Jun | 31–48 | 39.24% |
| Abaycoyboy vs Xiaoyu | 32–29 | 52.46% |
| Abaycoyboy vs Nina | 30–24 | 55.56% |
| Abaycoyboy vs Fahkumram | 24–24 | 50.00% |
| Abaycoyboy vs Claudio | 15–31 | 32.61% |
| Abaycoyboy vs Eddy | 24–19 | 55.81% |
| Abaycoyboy vs Leo | 20–22 | 47.62% |
| Abaycoyboy vs Raven | 19–22 | 46.34% |
| Abaycoyboy vs Leroy | 24–15 | 61.54% |
| Abaycoyboy vs Anna | 15–20 | 42.86% |
| Abaycoyboy vs Shaheen | 8–25 | 24.24% |
| Abaycoyboy vs Jack-8 | 10–22 | 31.25% |
| Abaycoyboy vs Miary Zo | 9–20 | 31.03% |
| Abaycoyboy vs Zafina | 7–19 | 26.92% |
| Abaycoyboy vs Kuma | 5–11 | 31.25% |
| Abaycoyboy vs Panda | 2–5 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.