| ZERO IQ vs Bryan | 344–426 | 44.68% |
| ZERO IQ vs Hwoarang | 361–386–1 | 48.33% |
| ZERO IQ vs Dragunov | 368–378 | 49.33% |
| ZERO IQ vs King | 383–302 | 55.91% |
| ZERO IQ vs Paul | 325–310 | 51.18% |
| ZERO IQ vs Law | 333–298 | 52.77% |
| ZERO IQ vs Jin | 298–325–1 | 47.83% |
| ZERO IQ vs Kazuya | 310–292 | 51.50% |
| ZERO IQ vs Armor King | 233–319 | 42.21% |
| ZERO IQ vs Fahkumram | 243–278 | 46.64% |
| ZERO IQ vs Victor | 268–239 | 52.86% |
| ZERO IQ vs Heihachi | 200–303 | 39.76% |
| ZERO IQ vs Asuka | 223–265 | 45.70% |
| ZERO IQ vs Lili | 241–217 | 52.62% |
| ZERO IQ vs Steve | 231–224 | 50.77% |
| ZERO IQ vs Reina | 236–216 | 52.21% |
| ZERO IQ vs Lars | 215–225 | 48.86% |
| ZERO IQ vs Yoshimitsu | 206–225 | 47.80% |
| ZERO IQ vs Devil Jin | 184–217 | 45.89% |
| ZERO IQ vs Jun | 207–182 | 53.21% |
| ZERO IQ vs Jack-8 | 185–190 | 49.33% |
| ZERO IQ vs Azucena | 173–184 | 48.46% |
| ZERO IQ vs Nina | 190–163 | 53.82% |
| ZERO IQ vs Feng | 156–180 | 46.43% |
| ZERO IQ vs Eddy | 178–157 | 53.13% |
| ZERO IQ vs Lee | 153–179 | 46.08% |
| ZERO IQ vs Leroy | 153–171 | 47.22% |
| ZERO IQ vs Xiaoyu | 161–160–1 | 50.16% |
| ZERO IQ vs Anna | 157–157 | 50.00% |
| ZERO IQ vs Alisa | 153–155 | 49.68% |
| ZERO IQ vs Miary Zo | 135–163 | 45.30% |
| ZERO IQ vs Lidia | 132–159 | 45.36% |
| ZERO IQ vs Raven | 124–159 | 43.82% |
| ZERO IQ vs Claudio | 132–142 | 48.18% |
| ZERO IQ vs Leo | 124–124 | 50.00% |
| ZERO IQ vs Clive | 124–117–1 | 51.45% |
| ZERO IQ vs Shaheen | 75–116 | 39.27% |
| ZERO IQ vs Zafina | 85–80 | 51.52% |
| ZERO IQ vs Kuma | 105–58 | 64.42% |
| ZERO IQ vs Panda | 51–61 | 45.54% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.