Can't get right vs Kazuya | 204–239 | 46.05% |
Can't get right vs King | 189–248 | 43.25% |
Can't get right vs Jin | 154–201 | 43.38% |
Can't get right vs Bryan | 156–161 | 49.21% |
Can't get right vs Steve | 135–145 | 48.21% |
Can't get right vs Reina | 125–133 | 48.45% |
Can't get right vs Hwoarang | 120–132 | 47.62% |
Can't get right vs Law | 111–128 | 46.44% |
Can't get right vs Dragunov | 103–132 | 43.83% |
Can't get right vs Yoshimitsu | 111–117 | 48.68% |
Can't get right vs Lee | 72–117 | 38.10% |
Can't get right vs Lili | 93–93 | 50.00% |
Can't get right vs Jun | 76–108 | 41.30% |
Can't get right vs Paul | 67–115 | 36.81% |
Can't get right vs Eddy | 81–97 | 45.51% |
Can't get right vs Lidia | 81–83 | 49.39% |
Can't get right vs Azucena | 66–90 | 42.31% |
Can't get right vs Lars | 65–85 | 43.33% |
Can't get right vs Heihachi | 56–84 | 40.00% |
Can't get right vs Xiaoyu | 49–87 | 36.03% |
Can't get right vs Victor | 56–76 | 42.42% |
Can't get right vs Feng | 56–60 | 48.28% |
Can't get right vs Asuka | 40–73 | 35.40% |
Can't get right vs Clive | 39–60 | 39.39% |
Can't get right vs Leo | 39–55 | 41.49% |
Can't get right vs Devil Jin | 40–52 | 43.48% |
Can't get right vs Nina | 30–62 | 32.61% |
Can't get right vs Raven | 41–51 | 44.57% |
Can't get right vs Leroy | 42–41 | 50.60% |
Can't get right vs Alisa | 36–30 | 54.55% |
Can't get right vs Claudio | 31–35 | 46.97% |
Can't get right vs Jack-8 | 28–33 | 45.90% |
Can't get right vs Kuma | 32–25 | 56.14% |
Can't get right vs Zafina | 16–34 | 32.00% |
Can't get right vs Shaheen | 21–19 | 52.50% |
Can't get right vs Panda | 9–18 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.