| GRAMREAPERR vs Reina | 26–12 | 68.42% |
| GRAMREAPERR vs Law | 12–12 | 50.00% |
| GRAMREAPERR vs Heihachi | 13–11 | 54.17% |
| GRAMREAPERR vs Jin | 15–7 | 68.18% |
| GRAMREAPERR vs Kazuya | 12–8 | 60.00% |
| GRAMREAPERR vs King | 11–6 | 64.71% |
| GRAMREAPERR vs Hwoarang | 11–5 | 68.75% |
| GRAMREAPERR vs Steve | 11–3 | 78.57% |
| GRAMREAPERR vs Lili | 5–6 | 45.45% |
| GRAMREAPERR vs Clive | 7–4 | 63.64% |
| GRAMREAPERR vs Fahkumram | 9–2 | 81.82% |
| GRAMREAPERR vs Miary Zo | 2–9 | 18.18% |
| GRAMREAPERR vs Yoshimitsu | 7–3 | 70.00% |
| GRAMREAPERR vs Dragunov | 8–2 | 80.00% |
| GRAMREAPERR vs Eddy | 6–4 | 60.00% |
| GRAMREAPERR vs Bryan | 8–1 | 88.89% |
| GRAMREAPERR vs Azucena | 5–4 | 55.56% |
| GRAMREAPERR vs Anna | 6–3 | 66.67% |
| GRAMREAPERR vs Asuka | 6–2 | 75.00% |
| GRAMREAPERR vs Alisa | 7–1 | 87.50% |
| GRAMREAPERR vs Paul | 3–4 | 42.86% |
| GRAMREAPERR vs Xiaoyu | 6–1 | 85.71% |
| GRAMREAPERR vs Feng | 4–3 | 57.14% |
| GRAMREAPERR vs Armor King | 4–3 | 57.14% |
| GRAMREAPERR vs Lars | 4–2 | 66.67% |
| GRAMREAPERR vs Claudio | 5–1 | 83.33% |
| GRAMREAPERR vs Kuma | 6–0 | 100.00% |
| GRAMREAPERR vs Jack-8 | 3–2 | 60.00% |
| GRAMREAPERR vs Leo | 3–2 | 60.00% |
| GRAMREAPERR vs Victor | 2–3 | 40.00% |
| GRAMREAPERR vs Jun | 4–0 | 100.00% |
| GRAMREAPERR vs Devil Jin | 1–2 | 33.33% |
| GRAMREAPERR vs Nina | 2–1 | 66.67% |
| GRAMREAPERR vs Panda | 2–1 | 66.67% |
| GRAMREAPERR vs Lidia | 2–1 | 66.67% |
| GRAMREAPERR vs Shaheen | 1–1 | 50.00% |
| GRAMREAPERR vs Lee | 1–1 | 50.00% |
| GRAMREAPERR vs Raven | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.