| DoomRazor vs King | 45–92 | 32.85% |
| DoomRazor vs Jin | 52–69 | 42.98% |
| DoomRazor vs Kazuya | 40–71 | 36.04% |
| DoomRazor vs Hwoarang | 35–56 | 38.46% |
| DoomRazor vs Reina | 38–53 | 41.76% |
| DoomRazor vs Steve | 41–40 | 50.62% |
| DoomRazor vs Eddy | 21–51 | 29.17% |
| DoomRazor vs Dragunov | 26–39 | 40.00% |
| DoomRazor vs Law | 20–41 | 32.79% |
| DoomRazor vs Bryan | 19–40 | 32.20% |
| DoomRazor vs Lili | 21–37 | 36.21% |
| DoomRazor vs Jun | 20–38 | 34.48% |
| DoomRazor vs Asuka | 14–40 | 25.93% |
| DoomRazor vs Lee | 23–31 | 42.59% |
| DoomRazor vs Azucena | 25–26 | 49.02% |
| DoomRazor vs Xiaoyu | 23–23 | 50.00% |
| DoomRazor vs Lars | 18–26 | 40.91% |
| DoomRazor vs Victor | 15–27 | 35.71% |
| DoomRazor vs Paul | 16–22 | 42.11% |
| DoomRazor vs Yoshimitsu | 16–22 | 42.11% |
| DoomRazor vs Clive | 10–28 | 26.32% |
| DoomRazor vs Jack-8 | 14–23 | 37.84% |
| DoomRazor vs Alisa | 12–24 | 33.33% |
| DoomRazor vs Heihachi | 20–16 | 55.56% |
| DoomRazor vs Anna | 7–27 | 20.59% |
| DoomRazor vs Feng | 14–18 | 43.75% |
| DoomRazor vs Nina | 9–21 | 30.00% |
| DoomRazor vs Devil Jin | 10–17 | 37.04% |
| DoomRazor vs Armor King | 9–15 | 37.50% |
| DoomRazor vs Lidia | 7–14 | 33.33% |
| DoomRazor vs Leroy | 5–15 | 25.00% |
| DoomRazor vs Miary Zo | 5–15 | 25.00% |
| DoomRazor vs Leo | 9–10 | 47.37% |
| DoomRazor vs Raven | 6–12 | 33.33% |
| DoomRazor vs Fahkumram | 6–12 | 33.33% |
| DoomRazor vs Kuma | 6–11 | 35.29% |
| DoomRazor vs Claudio | 7–6 | 53.85% |
| DoomRazor vs Shaheen | 4–6 | 40.00% |
| DoomRazor vs Panda | 3–3 | 50.00% |
| DoomRazor vs Zafina | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.