| NeroLuxKnight vs Armor King | 38–17 | 69.09% |
| NeroLuxKnight vs King | 32–5 | 86.49% |
| NeroLuxKnight vs Reina | 27–7 | 79.41% |
| NeroLuxKnight vs Law | 19–8 | 70.37% |
| NeroLuxKnight vs Lili | 19–6 | 76.00% |
| NeroLuxKnight vs Azucena | 16–9 | 64.00% |
| NeroLuxKnight vs Steve | 14–10 | 58.33% |
| NeroLuxKnight vs Heihachi | 14–9 | 60.87% |
| NeroLuxKnight vs Paul | 15–7 | 68.18% |
| NeroLuxKnight vs Bryan | 17–5 | 77.27% |
| NeroLuxKnight vs Kazuya | 13–9 | 59.09% |
| NeroLuxKnight vs Xiaoyu | 15–5 | 75.00% |
| NeroLuxKnight vs Jin | 15–4 | 78.95% |
| NeroLuxKnight vs Dragunov | 13–4 | 76.47% |
| NeroLuxKnight vs Jun | 12–4 | 75.00% |
| NeroLuxKnight vs Clive | 14–1 | 93.33% |
| NeroLuxKnight vs Lars | 11–3 | 78.57% |
| NeroLuxKnight vs Hwoarang | 6–7 | 46.15% |
| NeroLuxKnight vs Feng | 7–6 | 53.85% |
| NeroLuxKnight vs Lee | 7–4 | 63.64% |
| NeroLuxKnight vs Victor | 9–2 | 81.82% |
| NeroLuxKnight vs Lidia | 7–4 | 63.64% |
| NeroLuxKnight vs Asuka | 7–3 | 70.00% |
| NeroLuxKnight vs Leroy | 5–5 | 50.00% |
| NeroLuxKnight vs Nina | 7–2 | 77.78% |
| NeroLuxKnight vs Raven | 7–1 | 87.50% |
| NeroLuxKnight vs Anna | 6–2 | 75.00% |
| NeroLuxKnight vs Yoshimitsu | 6–1 | 85.71% |
| NeroLuxKnight vs Jack-8 | 4–2 | 66.67% |
| NeroLuxKnight vs Alisa | 5–1 | 83.33% |
| NeroLuxKnight vs Leo | 3–2 | 60.00% |
| NeroLuxKnight vs Claudio | 5–0 | 100.00% |
| NeroLuxKnight vs Eddy | 3–2 | 60.00% |
| NeroLuxKnight vs Devil Jin | 1–3 | 25.00% |
| NeroLuxKnight vs Kuma | 2–2 | 50.00% |
| NeroLuxKnight vs Miary Zo | 1–3 | 25.00% |
| NeroLuxKnight vs Shaheen | 3–0 | 100.00% |
| NeroLuxKnight vs Panda | 2–0 | 100.00% |
| NeroLuxKnight vs Zafina | 2–0 | 100.00% |
| NeroLuxKnight vs Fahkumram | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.