| KUYA MO MERKSEN vs Bryan | 23–14 | 62.16% |
| KUYA MO MERKSEN vs Lee | 19–10 | 65.52% |
| KUYA MO MERKSEN vs Jin | 16–12 | 57.14% |
| KUYA MO MERKSEN vs King | 15–3 | 83.33% |
| KUYA MO MERKSEN vs Lili | 12–6 | 66.67% |
| KUYA MO MERKSEN vs Steve | 12–2 | 85.71% |
| KUYA MO MERKSEN vs Armor King | 4–10 | 28.57% |
| KUYA MO MERKSEN vs Dragunov | 9–4 | 69.23% |
| KUYA MO MERKSEN vs Kazuya | 8–4 | 66.67% |
| KUYA MO MERKSEN vs Nina | 9–3 | 75.00% |
| KUYA MO MERKSEN vs Leo | 10–1 | 90.91% |
| KUYA MO MERKSEN vs Jun | 6–5 | 54.55% |
| KUYA MO MERKSEN vs Paul | 6–4 | 60.00% |
| KUYA MO MERKSEN vs Law | 3–7 | 30.00% |
| KUYA MO MERKSEN vs Hwoarang | 9–1 | 90.00% |
| KUYA MO MERKSEN vs Heihachi | 4–6 | 40.00% |
| KUYA MO MERKSEN vs Asuka | 4–4 | 50.00% |
| KUYA MO MERKSEN vs Yoshimitsu | 1–6 | 14.29% |
| KUYA MO MERKSEN vs Reina | 3–4 | 42.86% |
| KUYA MO MERKSEN vs Raven | 5–1 | 83.33% |
| KUYA MO MERKSEN vs Clive | 4–2 | 66.67% |
| KUYA MO MERKSEN vs Devil Jin | 3–2 | 60.00% |
| KUYA MO MERKSEN vs Lars | 4–1 | 80.00% |
| KUYA MO MERKSEN vs Alisa | 4–1 | 80.00% |
| KUYA MO MERKSEN vs Victor | 3–2 | 60.00% |
| KUYA MO MERKSEN vs Shaheen | 2–2 | 50.00% |
| KUYA MO MERKSEN vs Fahkumram | 0–4 | 0.00% |
| KUYA MO MERKSEN vs Miary Zo | 3–1 | 75.00% |
| KUYA MO MERKSEN vs Feng | 0–2 | 0.00% |
| KUYA MO MERKSEN vs Claudio | 0–2 | 0.00% |
| KUYA MO MERKSEN vs Panda | 2–0 | 100.00% |
| KUYA MO MERKSEN vs Zafina | 2–0 | 100.00% |
| KUYA MO MERKSEN vs Leroy | 2–0 | 100.00% |
| KUYA MO MERKSEN vs Anna | 2–0 | 100.00% |
| KUYA MO MERKSEN vs Eddy | 0–1 | 0.00% |
| KUYA MO MERKSEN vs Lidia | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.