| BattleBunnyMisa vs King | 28–28 | 50.00% |
| BattleBunnyMisa vs Reina | 27–13 | 67.50% |
| BattleBunnyMisa vs Clive | 18–17 | 51.43% |
| BattleBunnyMisa vs Law | 16–18 | 47.06% |
| BattleBunnyMisa vs Dragunov | 13–19 | 40.62% |
| BattleBunnyMisa vs Hwoarang | 13–15 | 46.43% |
| BattleBunnyMisa vs Bryan | 9–19 | 32.14% |
| BattleBunnyMisa vs Steve | 15–13 | 53.57% |
| BattleBunnyMisa vs Kazuya | 9–15 | 37.50% |
| BattleBunnyMisa vs Jin | 9–13 | 40.91% |
| BattleBunnyMisa vs Lidia | 15–6 | 71.43% |
| BattleBunnyMisa vs Heihachi | 15–6 | 71.43% |
| BattleBunnyMisa vs Jun | 10–8 | 55.56% |
| BattleBunnyMisa vs Azucena | 11–7 | 61.11% |
| BattleBunnyMisa vs Nina | 10–6 | 62.50% |
| BattleBunnyMisa vs Lili | 6–7 | 46.15% |
| BattleBunnyMisa vs Asuka | 6–6 | 50.00% |
| BattleBunnyMisa vs Leo | 4–8 | 33.33% |
| BattleBunnyMisa vs Leroy | 3–7 | 30.00% |
| BattleBunnyMisa vs Yoshimitsu | 2–7 | 22.22% |
| BattleBunnyMisa vs Raven | 7–2 | 77.78% |
| BattleBunnyMisa vs Eddy | 4–5 | 44.44% |
| BattleBunnyMisa vs Lars | 4–4 | 50.00% |
| BattleBunnyMisa vs Alisa | 5–3 | 62.50% |
| BattleBunnyMisa vs Lee | 5–3 | 62.50% |
| BattleBunnyMisa vs Paul | 3–4 | 42.86% |
| BattleBunnyMisa vs Kuma | 4–3 | 57.14% |
| BattleBunnyMisa vs Devil Jin | 5–1 | 83.33% |
| BattleBunnyMisa vs Claudio | 3–3 | 50.00% |
| BattleBunnyMisa vs Zafina | 3–3 | 50.00% |
| BattleBunnyMisa vs Victor | 2–4 | 33.33% |
| BattleBunnyMisa vs Xiaoyu | 1–4 | 20.00% |
| BattleBunnyMisa vs Feng | 4–1 | 80.00% |
| BattleBunnyMisa vs Jack-8 | 2–1 | 66.67% |
| BattleBunnyMisa vs Anna | 2–1 | 66.67% |
| BattleBunnyMisa vs Shaheen | 2–0 | 100.00% |
| BattleBunnyMisa vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.