| Nopino_Goblin vs Jin | 66–75 | 46.81% |
| Nopino_Goblin vs Kazuya | 57–75 | 43.18% |
| Nopino_Goblin vs Hwoarang | 52–42 | 55.32% |
| Nopino_Goblin vs King | 50–43 | 53.76% |
| Nopino_Goblin vs Reina | 37–45 | 45.12% |
| Nopino_Goblin vs Bryan | 48–32 | 60.00% |
| Nopino_Goblin vs Steve | 30–45 | 40.00% |
| Nopino_Goblin vs Devil Jin | 36–33 | 52.17% |
| Nopino_Goblin vs Law | 26–39 | 40.00% |
| Nopino_Goblin vs Yoshimitsu | 26–39 | 40.00% |
| Nopino_Goblin vs Paul | 19–42 | 31.15% |
| Nopino_Goblin vs Heihachi | 20–39 | 33.90% |
| Nopino_Goblin vs Jun | 28–29 | 49.12% |
| Nopino_Goblin vs Lili | 29–27 | 51.79% |
| Nopino_Goblin vs Dragunov | 24–29 | 45.28% |
| Nopino_Goblin vs Anna | 20–20 | 50.00% |
| Nopino_Goblin vs Eddy | 16–21 | 43.24% |
| Nopino_Goblin vs Asuka | 17–16 | 51.52% |
| Nopino_Goblin vs Nina | 18–14 | 56.25% |
| Nopino_Goblin vs Lidia | 15–16 | 48.39% |
| Nopino_Goblin vs Clive | 12–19 | 38.71% |
| Nopino_Goblin vs Azucena | 11–18 | 37.93% |
| Nopino_Goblin vs Victor | 10–18 | 35.71% |
| Nopino_Goblin vs Lee | 10–17 | 37.04% |
| Nopino_Goblin vs Jack-8 | 8–17 | 32.00% |
| Nopino_Goblin vs Lars | 8–16 | 33.33% |
| Nopino_Goblin vs Xiaoyu | 7–14 | 33.33% |
| Nopino_Goblin vs Feng | 8–13 | 38.10% |
| Nopino_Goblin vs Alisa | 4–17 | 19.05% |
| Nopino_Goblin vs Leo | 8–11 | 42.11% |
| Nopino_Goblin vs Zafina | 10–5 | 66.67% |
| Nopino_Goblin vs Kuma | 3–11 | 21.43% |
| Nopino_Goblin vs Leroy | 6–8 | 42.86% |
| Nopino_Goblin vs Shaheen | 6–3 | 66.67% |
| Nopino_Goblin vs Claudio | 4–3 | 57.14% |
| Nopino_Goblin vs Raven | 4–1 | 80.00% |
| Nopino_Goblin vs Fahkumram | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.