| cyber_maniac vs Kazuya | 48–76 | 38.71% |
| cyber_maniac vs Jin | 56–54 | 50.91% |
| cyber_maniac vs Reina | 30–45 | 40.00% |
| cyber_maniac vs King | 43–29 | 59.72% |
| cyber_maniac vs Bryan | 35–36 | 49.30% |
| cyber_maniac vs Yoshimitsu | 31–39 | 44.29% |
| cyber_maniac vs Dragunov | 30–28 | 51.72% |
| cyber_maniac vs Steve | 24–32 | 42.86% |
| cyber_maniac vs Devil Jin | 23–29 | 44.23% |
| cyber_maniac vs Hwoarang | 25–23 | 52.08% |
| cyber_maniac vs Lili | 25–22 | 53.19% |
| cyber_maniac vs Asuka | 21–25 | 45.65% |
| cyber_maniac vs Lars | 20–23 | 46.51% |
| cyber_maniac vs Lidia | 18–23 | 43.90% |
| cyber_maniac vs Paul | 14–25 | 35.90% |
| cyber_maniac vs Law | 12–27 | 30.77% |
| cyber_maniac vs Leroy | 17–18 | 48.57% |
| cyber_maniac vs Lee | 10–24 | 29.41% |
| cyber_maniac vs Azucena | 16–17 | 48.48% |
| cyber_maniac vs Eddy | 16–13 | 55.17% |
| cyber_maniac vs Claudio | 16–12 | 57.14% |
| cyber_maniac vs Jun | 8–17 | 32.00% |
| cyber_maniac vs Feng | 5–14 | 26.32% |
| cyber_maniac vs Alisa | 12–7 | 63.16% |
| cyber_maniac vs Nina | 6–13 | 31.58% |
| cyber_maniac vs Leo | 3–12 | 20.00% |
| cyber_maniac vs Zafina | 4–11 | 26.67% |
| cyber_maniac vs Fahkumram | 7–8 | 46.67% |
| cyber_maniac vs Jack-8 | 4–8 | 33.33% |
| cyber_maniac vs Raven | 4–8 | 33.33% |
| cyber_maniac vs Victor | 2–8 | 20.00% |
| cyber_maniac vs Shaheen | 6–3 | 66.67% |
| cyber_maniac vs Clive | 3–5 | 37.50% |
| cyber_maniac vs Xiaoyu | 3–2 | 60.00% |
| cyber_maniac vs Kuma | 0–5 | 0.00% |
| cyber_maniac vs Panda | 1–4 | 20.00% |
| cyber_maniac vs Heihachi | 3–2 | 60.00% |
| cyber_maniac vs Anna | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.