Name history
MWT | Prestlqe | |
#AnnaForTekken8 | |
MWT|Prestlqe | |
Prestlqe | |
ObG | Prestlqe | |
ObG_Prestlqe |
MWT | Prestlqe vs Jin | 237–259 | 47.78% |
MWT | Prestlqe vs Hwoarang | 262–171 | 60.51% |
MWT | Prestlqe vs Bryan | 214–205 | 51.07% |
MWT | Prestlqe vs Paul | 189–155 | 54.94% |
MWT | Prestlqe vs King | 146–196 | 42.69% |
MWT | Prestlqe vs Kazuya | 189–137 | 57.98% |
MWT | Prestlqe vs Law | 168–132 | 56.00% |
MWT | Prestlqe vs Yoshimitsu | 139–138 | 50.18% |
MWT | Prestlqe vs Dragunov | 118–124 | 48.76% |
MWT | Prestlqe vs Reina | 123–117 | 51.25% |
MWT | Prestlqe vs Lili | 97–139 | 41.10% |
MWT | Prestlqe vs Devil Jin | 107–125 | 46.12% |
MWT | Prestlqe vs Lee | 143–85 | 62.72% |
MWT | Prestlqe vs Lars | 126–101 | 55.51% |
MWT | Prestlqe vs Steve | 131–88 | 59.82% |
MWT | Prestlqe vs Feng | 86–91 | 48.59% |
MWT | Prestlqe vs Nina | 90–81 | 52.63% |
MWT | Prestlqe vs Alisa | 70–96 | 42.17% |
MWT | Prestlqe vs Xiaoyu | 75–87 | 46.30% |
MWT | Prestlqe vs Asuka | 76–78 | 49.35% |
MWT | Prestlqe vs Leo | 72–80 | 47.37% |
MWT | Prestlqe vs Jun | 58–81 | 41.73% |
MWT | Prestlqe vs Eddy | 70–68 | 50.72% |
MWT | Prestlqe vs Leroy | 79–50 | 61.24% |
MWT | Prestlqe vs Zafina | 59–65 | 47.58% |
MWT | Prestlqe vs Claudio | 56–62 | 47.46% |
MWT | Prestlqe vs Azucena | 64–49 | 56.64% |
MWT | Prestlqe vs Jack-8 | 37–69 | 34.91% |
MWT | Prestlqe vs Victor | 44–60 | 42.31% |
MWT | Prestlqe vs Kuma | 36–58 | 38.30% |
MWT | Prestlqe vs Shaheen | 32–61 | 34.41% |
MWT | Prestlqe vs Raven | 41–52 | 44.09% |
MWT | Prestlqe vs Clive | 25–42 | 37.31% |
MWT | Prestlqe vs Lidia | 28–33 | 45.90% |
MWT | Prestlqe vs Heihachi | 25–35 | 41.67% |
MWT | Prestlqe vs Panda | 17–20 | 45.95% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.