| E For Parkour vs Kazuya | 58–42 | 58.00% |
| E For Parkour vs Jin | 37–51 | 42.05% |
| E For Parkour vs Dragunov | 49–30 | 62.03% |
| E For Parkour vs Hwoarang | 39–38 | 50.65% |
| E For Parkour vs King | 39–35 | 52.70% |
| E For Parkour vs Yoshimitsu | 38–32 | 54.29% |
| E For Parkour vs Reina | 36–23 | 61.02% |
| E For Parkour vs Heihachi | 30–29 | 50.85% |
| E For Parkour vs Bryan | 25–30 | 45.45% |
| E For Parkour vs Law | 25–25 | 50.00% |
| E For Parkour vs Lili | 21–25 | 45.65% |
| E For Parkour vs Steve | 23–21 | 52.27% |
| E For Parkour vs Paul | 20–22 | 47.62% |
| E For Parkour vs Lars | 20–15 | 57.14% |
| E For Parkour vs Nina | 20–15 | 57.14% |
| E For Parkour vs Devil Jin | 20–12 | 62.50% |
| E For Parkour vs Alisa | 18–14 | 56.25% |
| E For Parkour vs Jun | 15–16 | 48.39% |
| E For Parkour vs Clive | 18–13 | 58.06% |
| E For Parkour vs Lee | 11–19 | 36.67% |
| E For Parkour vs Azucena | 16–11 | 59.26% |
| E For Parkour vs Leo | 10–15 | 40.00% |
| E For Parkour vs Feng | 14–10 | 58.33% |
| E For Parkour vs Asuka | 17–6 | 73.91% |
| E For Parkour vs Xiaoyu | 12–10 | 54.55% |
| E For Parkour vs Lidia | 11–9 | 55.00% |
| E For Parkour vs Zafina | 11–7 | 61.11% |
| E For Parkour vs Eddy | 11–7 | 61.11% |
| E For Parkour vs Leroy | 6–11 | 35.29% |
| E For Parkour vs Victor | 10–7 | 58.82% |
| E For Parkour vs Jack-8 | 7–7 | 50.00% |
| E For Parkour vs Kuma | 8–2 | 80.00% |
| E For Parkour vs Anna | 4–6 | 40.00% |
| E For Parkour vs Raven | 5–4 | 55.56% |
| E For Parkour vs Claudio | 5–1 | 83.33% |
| E For Parkour vs Shaheen | 3–3 | 50.00% |
| E For Parkour vs Panda | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.