| VermillionX13 vs Kazuya | 45–32 | 58.44% |
| VermillionX13 vs Jin | 36–27 | 57.14% |
| VermillionX13 vs Bryan | 29–33 | 46.77% |
| VermillionX13 vs King | 31–28 | 52.54% |
| VermillionX13 vs Reina | 29–28 | 50.88% |
| VermillionX13 vs Hwoarang | 25–24 | 51.02% |
| VermillionX13 vs Dragunov | 30–19 | 61.22% |
| VermillionX13 vs Lee | 22–25 | 46.81% |
| VermillionX13 vs Yoshimitsu | 28–18 | 60.87% |
| VermillionX13 vs Law | 21–21 | 50.00% |
| VermillionX13 vs Steve | 19–23 | 45.24% |
| VermillionX13 vs Heihachi | 18–22 | 45.00% |
| VermillionX13 vs Lili | 15–24 | 38.46% |
| VermillionX13 vs Azucena | 17–21 | 44.74% |
| VermillionX13 vs Jun | 21–16 | 56.76% |
| VermillionX13 vs Paul | 19–17 | 52.78% |
| VermillionX13 vs Asuka | 18–16 | 52.94% |
| VermillionX13 vs Eddy | 18–15 | 54.55% |
| VermillionX13 vs Jack-8 | 20–12 | 62.50% |
| VermillionX13 vs Victor | 18–14 | 56.25% |
| VermillionX13 vs Feng | 11–18 | 37.93% |
| VermillionX13 vs Devil Jin | 12–14 | 46.15% |
| VermillionX13 vs Raven | 12–13 | 48.00% |
| VermillionX13 vs Xiaoyu | 16–7 | 69.57% |
| VermillionX13 vs Alisa | 13–9 | 59.09% |
| VermillionX13 vs Lars | 15–6 | 71.43% |
| VermillionX13 vs Nina | 12–9 | 57.14% |
| VermillionX13 vs Kuma | 11–9 | 55.00% |
| VermillionX13 vs Shaheen | 5–10 | 33.33% |
| VermillionX13 vs Leo | 10–4 | 71.43% |
| VermillionX13 vs Zafina | 6–8 | 42.86% |
| VermillionX13 vs Leroy | 6–7 | 46.15% |
| VermillionX13 vs Claudio | 5–6 | 45.45% |
| VermillionX13 vs Fahkumram | 4–6 | 40.00% |
| VermillionX13 vs Clive | 3–3 | 50.00% |
| VermillionX13 vs Panda | 3–2 | 60.00% |
| VermillionX13 vs Lidia | 4–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.