| FlameZCobra vs Kazuya | 203–159 | 56.08% |
| FlameZCobra vs Heihachi | 155–148 | 51.16% |
| FlameZCobra vs Dragunov | 164–116 | 58.57% |
| FlameZCobra vs Jin | 152–126 | 54.68% |
| FlameZCobra vs Reina | 159–88 | 64.37% |
| FlameZCobra vs Bryan | 120–104 | 53.57% |
| FlameZCobra vs Hwoarang | 129–88 | 59.45% |
| FlameZCobra vs King | 127–86 | 59.62% |
| FlameZCobra vs Paul | 115–90 | 56.10% |
| FlameZCobra vs Clive | 91–84 | 52.00% |
| FlameZCobra vs Yoshimitsu | 92–77 | 54.44% |
| FlameZCobra vs Lars | 66–71 | 48.18% |
| FlameZCobra vs Law | 80–50 | 61.54% |
| FlameZCobra vs Jun | 84–45 | 65.12% |
| FlameZCobra vs Lili | 85–42 | 66.93% |
| FlameZCobra vs Victor | 78–49 | 61.42% |
| FlameZCobra vs Asuka | 82–41 | 66.67% |
| FlameZCobra vs Azucena | 79–41 | 65.83% |
| FlameZCobra vs Steve | 56–62 | 47.46% |
| FlameZCobra vs Devil Jin | 49–63 | 43.75% |
| FlameZCobra vs Lee | 60–51 | 54.05% |
| FlameZCobra vs Xiaoyu | 63–42 | 60.00% |
| FlameZCobra vs Jack-8 | 43–57 | 43.00% |
| FlameZCobra vs Lidia | 50–49 | 50.51% |
| FlameZCobra vs Feng | 44–54 | 44.90% |
| FlameZCobra vs Alisa | 41–53 | 43.62% |
| FlameZCobra vs Claudio | 55–38 | 59.14% |
| FlameZCobra vs Nina | 52–37 | 58.43% |
| FlameZCobra vs Leroy | 51–30 | 62.96% |
| FlameZCobra vs Leo | 33–42 | 44.00% |
| FlameZCobra vs Fahkumram | 46–27 | 63.01% |
| FlameZCobra vs Eddy | 36–19 | 65.45% |
| FlameZCobra vs Raven | 15–36 | 29.41% |
| FlameZCobra vs Kuma | 25–22 | 53.19% |
| FlameZCobra vs Shaheen | 16–23 | 41.03% |
| FlameZCobra vs Zafina | 13–17 | 43.33% |
| FlameZCobra vs Anna | 14–14 | 50.00% |
| FlameZCobra vs Armor King | 5–8 | 38.46% |
| FlameZCobra vs Panda | 3–3 | 50.00% |
| FlameZCobra vs Miary Zo | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.