| IWantToSleep vs Jin | 202–237 | 46.01% |
| IWantToSleep vs Reina | 208–205 | 50.36% |
| IWantToSleep vs Kazuya | 161–210 | 43.40% |
| IWantToSleep vs King | 148–197 | 42.90% |
| IWantToSleep vs Dragunov | 149–190 | 43.95% |
| IWantToSleep vs Bryan | 117–133 | 46.80% |
| IWantToSleep vs Hwoarang | 95–136 | 41.13% |
| IWantToSleep vs Lili | 94–125 | 42.92% |
| IWantToSleep vs Steve | 105–111 | 48.61% |
| IWantToSleep vs Law | 63–118 | 34.81% |
| IWantToSleep vs Yoshimitsu | 81–87–1 | 48.21% |
| IWantToSleep vs Asuka | 66–103 | 39.05% |
| IWantToSleep vs Lars | 64–98 | 39.51% |
| IWantToSleep vs Victor | 73–87 | 45.62% |
| IWantToSleep vs Devil Jin | 49–105 | 31.82% |
| IWantToSleep vs Paul | 50–89 | 35.97% |
| IWantToSleep vs Lee | 58–77 | 42.96% |
| IWantToSleep vs Jun | 58–77 | 42.96% |
| IWantToSleep vs Heihachi | 47–82 | 36.43% |
| IWantToSleep vs Azucena | 56–64 | 46.67% |
| IWantToSleep vs Xiaoyu | 46–61 | 42.99% |
| IWantToSleep vs Lidia | 38–58 | 39.58% |
| IWantToSleep vs Alisa | 29–57 | 33.72% |
| IWantToSleep vs Nina | 37–41 | 47.44% |
| IWantToSleep vs Leroy | 34–44 | 43.59% |
| IWantToSleep vs Feng | 23–53 | 30.26% |
| IWantToSleep vs Claudio | 30–44 | 40.54% |
| IWantToSleep vs Leo | 32–38 | 45.71% |
| IWantToSleep vs Eddy | 20–48 | 29.41% |
| IWantToSleep vs Jack-8 | 24–30 | 44.44% |
| IWantToSleep vs Shaheen | 22–28 | 44.00% |
| IWantToSleep vs Raven | 16–33 | 32.65% |
| IWantToSleep vs Fahkumram | 23–23 | 50.00% |
| IWantToSleep vs Kuma | 15–26 | 36.59% |
| IWantToSleep vs Anna | 16–17 | 48.48% |
| IWantToSleep vs Zafina | 8–18 | 30.77% |
| IWantToSleep vs Clive | 7–17 | 29.17% |
| IWantToSleep vs Panda | 1–8 | 11.11% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.