| X-GAMECOORP vs Jin | 138–129–1 | 51.69% |
| X-GAMECOORP vs King | 106–124 | 46.09% |
| X-GAMECOORP vs Law | 109–98 | 52.66% |
| X-GAMECOORP vs Hwoarang | 89–106 | 45.64% |
| X-GAMECOORP vs Kazuya | 72–99 | 42.11% |
| X-GAMECOORP vs Bryan | 82–85 | 49.10% |
| X-GAMECOORP vs Steve | 79–66 | 54.48% |
| X-GAMECOORP vs Eddy | 76–56 | 57.58% |
| X-GAMECOORP vs Paul | 62–59 | 51.24% |
| X-GAMECOORP vs Dragunov | 61–55 | 52.59% |
| X-GAMECOORP vs Armor King | 43–71 | 37.72% |
| X-GAMECOORP vs Jun | 40–50 | 44.44% |
| X-GAMECOORP vs Lars | 37–48 | 43.53% |
| X-GAMECOORP vs Feng | 41–42 | 49.40% |
| X-GAMECOORP vs Asuka | 40–41 | 49.38% |
| X-GAMECOORP vs Heihachi | 33–44 | 42.86% |
| X-GAMECOORP vs Alisa | 26–50 | 34.21% |
| X-GAMECOORP vs Nina | 32–44 | 42.11% |
| X-GAMECOORP vs Reina | 47–29 | 61.84% |
| X-GAMECOORP vs Leroy | 27–45 | 37.50% |
| X-GAMECOORP vs Lili | 37–34 | 52.11% |
| X-GAMECOORP vs Xiaoyu | 34–34 | 50.00% |
| X-GAMECOORP vs Clive | 29–36 | 44.62% |
| X-GAMECOORP vs Azucena | 29–34 | 46.03% |
| X-GAMECOORP vs Anna | 39–23 | 62.90% |
| X-GAMECOORP vs Lee | 23–34 | 40.35% |
| X-GAMECOORP vs Jack-8 | 27–29 | 48.21% |
| X-GAMECOORP vs Victor | 21–29 | 42.00% |
| X-GAMECOORP vs Yoshimitsu | 23–25 | 47.92% |
| X-GAMECOORP vs Fahkumram | 25–19 | 56.82% |
| X-GAMECOORP vs Devil Jin | 14–29 | 32.56% |
| X-GAMECOORP vs Raven | 15–20 | 42.86% |
| X-GAMECOORP vs Lidia | 14–21 | 40.00% |
| X-GAMECOORP vs Zafina | 16–15 | 51.61% |
| X-GAMECOORP vs Claudio | 10–15 | 40.00% |
| X-GAMECOORP vs Shaheen | 9–13 | 40.91% |
| X-GAMECOORP vs Kuma | 8–12 | 40.00% |
| X-GAMECOORP vs Miary Zo | 9–8 | 52.94% |
| X-GAMECOORP vs Leo | 7–9 | 43.75% |
| X-GAMECOORP vs Panda | 8–5 | 61.54% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.