| UGO HASHIBIRA vs Kazuya | 20–23 | 46.51% |
| UGO HASHIBIRA vs Steve | 16–15 | 51.61% |
| UGO HASHIBIRA vs King | 15–12 | 55.56% |
| UGO HASHIBIRA vs Miary Zo | 15–11 | 57.69% |
| UGO HASHIBIRA vs Jin | 11–13 | 45.83% |
| UGO HASHIBIRA vs Armor King | 11–13 | 45.83% |
| UGO HASHIBIRA vs Dragunov | 9–13 | 40.91% |
| UGO HASHIBIRA vs Jun | 11–9 | 55.00% |
| UGO HASHIBIRA vs Law | 7–12 | 36.84% |
| UGO HASHIBIRA vs Reina | 6–10 | 37.50% |
| UGO HASHIBIRA vs Hwoarang | 12–3 | 80.00% |
| UGO HASHIBIRA vs Paul | 5–8 | 38.46% |
| UGO HASHIBIRA vs Heihachi | 5–7 | 41.67% |
| UGO HASHIBIRA vs Asuka | 5–6 | 45.45% |
| UGO HASHIBIRA vs Lili | 4–7 | 36.36% |
| UGO HASHIBIRA vs Lars | 2–9 | 18.18% |
| UGO HASHIBIRA vs Nina | 4–6 | 40.00% |
| UGO HASHIBIRA vs Azucena | 3–7 | 30.00% |
| UGO HASHIBIRA vs Bryan | 3–6 | 33.33% |
| UGO HASHIBIRA vs Eddy | 1–8 | 11.11% |
| UGO HASHIBIRA vs Fahkumram | 4–5 | 44.44% |
| UGO HASHIBIRA vs Yoshimitsu | 4–4 | 50.00% |
| UGO HASHIBIRA vs Alisa | 6–2 | 75.00% |
| UGO HASHIBIRA vs Leo | 3–4 | 42.86% |
| UGO HASHIBIRA vs Devil Jin | 3–3 | 50.00% |
| UGO HASHIBIRA vs Shaheen | 0–6 | 0.00% |
| UGO HASHIBIRA vs Lidia | 5–1 | 83.33% |
| UGO HASHIBIRA vs Claudio | 2–3 | 40.00% |
| UGO HASHIBIRA vs Kuma | 2–3 | 40.00% |
| UGO HASHIBIRA vs Leroy | 4–1 | 80.00% |
| UGO HASHIBIRA vs Xiaoyu | 1–3 | 25.00% |
| UGO HASHIBIRA vs Feng | 1–2 | 33.33% |
| UGO HASHIBIRA vs Zafina | 0–3 | 0.00% |
| UGO HASHIBIRA vs Clive | 2–1 | 66.67% |
| UGO HASHIBIRA vs Lee | 0–2 | 0.00% |
| UGO HASHIBIRA vs Victor | 2–0 | 100.00% |
| UGO HASHIBIRA vs Raven | 1–1 | 50.00% |
| UGO HASHIBIRA vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.