| Thirty6shots vs King | 26–20 | 56.52% |
| Thirty6shots vs Reina | 20–23 | 46.51% |
| Thirty6shots vs Hwoarang | 16–17 | 48.48% |
| Thirty6shots vs Jin | 17–16 | 51.52% |
| Thirty6shots vs Steve | 14–18 | 43.75% |
| Thirty6shots vs Law | 11–19 | 36.67% |
| Thirty6shots vs Yoshimitsu | 11–14 | 44.00% |
| Thirty6shots vs Lili | 12–13 | 48.00% |
| Thirty6shots vs Eddy | 7–14 | 33.33% |
| Thirty6shots vs Kazuya | 11–9 | 55.00% |
| Thirty6shots vs Jun | 8–12 | 40.00% |
| Thirty6shots vs Dragunov | 9–10 | 47.37% |
| Thirty6shots vs Asuka | 6–12 | 33.33% |
| Thirty6shots vs Paul | 6–11 | 35.29% |
| Thirty6shots vs Bryan | 11–6 | 64.71% |
| Thirty6shots vs Alisa | 6–11 | 35.29% |
| Thirty6shots vs Kuma | 8–9 | 47.06% |
| Thirty6shots vs Azucena | 11–6 | 64.71% |
| Thirty6shots vs Victor | 7–10 | 41.18% |
| Thirty6shots vs Xiaoyu | 11–5 | 68.75% |
| Thirty6shots vs Leo | 12–4 | 75.00% |
| Thirty6shots vs Lars | 6–10 | 37.50% |
| Thirty6shots vs Nina | 8–7 | 53.33% |
| Thirty6shots vs Heihachi | 4–11 | 26.67% |
| Thirty6shots vs Jack-8 | 11–3 | 78.57% |
| Thirty6shots vs Leroy | 8–4 | 66.67% |
| Thirty6shots vs Armor King | 7–5 | 58.33% |
| Thirty6shots vs Devil Jin | 3–8 | 27.27% |
| Thirty6shots vs Clive | 4–7 | 36.36% |
| Thirty6shots vs Feng | 3–5 | 37.50% |
| Thirty6shots vs Claudio | 3–4 | 42.86% |
| Thirty6shots vs Lee | 3–3 | 50.00% |
| Thirty6shots vs Panda | 3–3 | 50.00% |
| Thirty6shots vs Lidia | 3–2 | 60.00% |
| Thirty6shots vs Shaheen | 1–3 | 25.00% |
| Thirty6shots vs Zafina | 1–3 | 25.00% |
| Thirty6shots vs Raven | 2–2 | 50.00% |
| Thirty6shots vs Fahkumram | 1–2 | 33.33% |
| Thirty6shots vs Miary Zo | 2–1 | 66.67% |
| Thirty6shots vs Anna | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.