| HasanCreed vs Kazuya | 356–303 | 54.02% |
| HasanCreed vs Bryan | 253–191 | 56.98% |
| HasanCreed vs Jin | 189–201 | 48.46% |
| HasanCreed vs Reina | 145–147 | 49.66% |
| HasanCreed vs Devil Jin | 167–124 | 57.39% |
| HasanCreed vs Steve | 130–132 | 49.62% |
| HasanCreed vs Dragunov | 121–138 | 46.72% |
| HasanCreed vs Heihachi | 124–128 | 49.21% |
| HasanCreed vs King | 115–124 | 48.12% |
| HasanCreed vs Paul | 118–92 | 56.19% |
| HasanCreed vs Yoshimitsu | 104–76 | 57.78% |
| HasanCreed vs Hwoarang | 83–94 | 46.89% |
| HasanCreed vs Lee | 88–87 | 50.29% |
| HasanCreed vs Lili | 82–89 | 47.95% |
| HasanCreed vs Law | 46–81 | 36.22% |
| HasanCreed vs Lidia | 65–61 | 51.59% |
| HasanCreed vs Clive | 42–80 | 34.43% |
| HasanCreed vs Jun | 54–58 | 48.21% |
| HasanCreed vs Asuka | 52–54 | 49.06% |
| HasanCreed vs Raven | 42–62 | 40.38% |
| HasanCreed vs Claudio | 53–48 | 52.48% |
| HasanCreed vs Nina | 49–52 | 48.51% |
| HasanCreed vs Feng | 47–51 | 47.96% |
| HasanCreed vs Azucena | 31–56 | 35.63% |
| HasanCreed vs Leo | 39–45 | 46.43% |
| HasanCreed vs Alisa | 28–55 | 33.73% |
| HasanCreed vs Xiaoyu | 40–42 | 48.78% |
| HasanCreed vs Lars | 34–44 | 43.59% |
| HasanCreed vs Jack-8 | 37–39 | 48.68% |
| HasanCreed vs Victor | 22–50 | 30.56% |
| HasanCreed vs Shaheen | 34–34 | 50.00% |
| HasanCreed vs Leroy | 35–32 | 52.24% |
| HasanCreed vs Armor King | 24–36 | 40.00% |
| HasanCreed vs Zafina | 28–28 | 50.00% |
| HasanCreed vs Eddy | 19–35 | 35.19% |
| HasanCreed vs Kuma | 11–28 | 28.21% |
| HasanCreed vs Fahkumram | 12–23 | 34.29% |
| HasanCreed vs Anna | 10–11 | 47.62% |
| HasanCreed vs Panda | 2–13 | 13.33% |
| HasanCreed vs Miary Zo | 2–5 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.